General Information
Youtube: https://www.youtube.com/channel/UCKlnjwzT1IruAZFb0EA-5pQ
Steam: 76561198013372249
Nationality: Australia
Game Name: Cadian Guardsman
that is after u get a medic or mech tech,by then u may have like 3 volk 1 sturm ( without tech yet )
So, does it have to tech after the 2nd volk or the 3rd volk?..cause if i tech to early i lose 200 manpower
and it will be 3v3 unit(OKW= volk,volk,sturm UKF=IS,IS, MG) which he has the advantage of suppresion n Killing Ability
help pls, just want to know some tactic
EDIT: plus i cant just always throw Inc Nade right? i usually throw Inc only at mg, cause i need muni for Shrek, or does shrek Count as useless, cause they will make Centaur,
It's really hard to predict, throwing the grenade against moving targets has to be predicted and aimed where they're going. This is easier to do than the timed grenades and can be used to deny cover in engagements or push Riflemen away.
I'm not as solid with my OKW plays but you should try to have at least 2 racketens if you suspect a Centaur rush or use your volks to really force the Brits onto the defensive. In other words fight an aggressive game. It's always a good idea to get one or two arty guns against the brits because they really cannot counter it at all until they get a Centaur out and it has a good suppression value because #Reliccannotintobalance
Shreks can be used against centaurs IN SUPPORT of a Racketten-43. If you only have on or the other the Centaur will molest you like a catholic priest. But you have to win before a centaur comes out, deny fuel and you'll crush the brits. If you let them get to late game... GG.
I should have gone for T3 maybe. But i dont know what else i could have done better (for my abilities).
Thanks for some feedback.
Gave it a look through, if you don't want to see it de-constructed play by play I'll type the highlights.
>No Sniper to cause bleed
>No 222 to put the fear of death into the British
>A distinct lack of aggression early game typified by your lack of follow up after you demolished the Mortar and Engineers.
>Not preparing for armour. One pak is not preparing for armour. You should of had Panzergrenadiers or another pak as linebacker.
>You retreated into a grenade then blamed it on "Brits OP". Blame your micro, the Brit predicted your dodge and countered it.
I was thinking, could it be that it stuns you on the first hit and a few seconds later engine crits you on the second hit? That might explain why my Jagdpanzer IVs keep getting stunned and have engine damage afterwards!
I'll give it a look through, but I have a feeling it was due to a distinct lack of 222's, snipers, mg 42's and perhaps agressive mobile gameplay. A.K.A You didn't play aggressively.
Seriously now, you barely got any games played in 1v1.
Why would you consider yourself an expert that can give a valid advice?
And yet with my very few games I seem to be ranked better than you... interesting.
I never claim to be an expert in fact if you read more of the thread you'd note I disclaim that experienced players may have nothing to learn from me but looking objectively at you player card you are probably one of those players that should.
To be completely honest the amount of games one plays is irrelevant except in seeing how quickly you can improve which, according to my player-card seems to put me at an advantage.
Edit: Apologies if your were asking a genuine and non troll question (I read it as the latter)