OKW buffs were not enough. Making lots of Volks with Shreks and rushing a Luchs into armor is too challenging to pull off and not rewarding enough. Once you get to the point where you can squeak out one mediocre tank the game is lost because you have no way of denying a large amount of territory to the enemy for free. I suggest Volks MP cost be included with tech, 0 MP to reinforce once a building is researched. I also think that reaching T3 as OKW should be rewarded with a free Obers squad, just like the USF Lt. but only in late game. This would make it more fair.
Because they are a powerful elite army of the reich I also think commander abilities should be free so I can spend more munis on Shreks and sweepers to counter OP USF mines. Plus it would open up more playstyles .
All in all bad patch that Allied Fanboys will love because they'll effortlessly win big team games. 0/10, lelic.
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