Reduces the reinforce cost of all team weapons by 10%
Increases the capture and decapture rate of all Ostheer infantry units by 25%
Except for Soviet and the raketen every faction suffers the same issue with their support weapon. Not that 10% is something really relevant anyway but the reason of this change is difficult to understand.
Capture and decapture rate is a braindead change, seems coming from the same source (ass) than 221 being able to lock territories. I can't wait for the combo Sprint/decap all the map with the Tiger that depop anything trying to resist, or Pzgren with their passive sprint with a vehicle close by or even better, Stormtrooper poping randomly behind and decaping anything, oh also the nice buff it is for Close the pocket commander... and I probably forget some, ah no, stupid of me, the easier one: just put a squad inside a HT and enjoy.
Generalist Medium Tanks
In order to make generalist medium tanks more viable in the current meta, their durability is being increased by lowering their target size, making them more difficult to hit.
These changes should reduce the chance to get hit by 7-10% on medium to far range - ex: an 88% chance to get hit becomes an 80% chance.
The changes will not apply to Tank Destroyers and specialist vehicles based on a medium tank chassis. Units like the Sherman Firefly and Sherman 105mm will remain the same due to their role.
Miam, just increasing even more RNG fights, you're not making them more durable but more RNG dependent. Do you understand that 80% is a value that take sens only in high repetition of tries.
We're talking here about units that need 4 shots to die, you almost never hit the 80% chance with a set of 4 tries. What you're going to achieve here is increase the number of rage post about bad RNG luck, because more than once mediums will die the exact same way they do today.
If you want to make mediums more valuable, you need to increase their health pool, nobody is going to bet on 10% more chance to evade a shot to rely effectively on them.
Now that you've open the Pandora box of Tier unlocking additional buffs, then be our guess and add one for mediums increasing their health pool for any faction, a paid T3/T4 buff for your mediums to make them similar to premiums, so at least you know you can count on something that is not only random RNG.