TW: Warhammer is meh okay. You have to really like the Warhammer theme to the point of rose tinted glasses fanboy to enjoy it and not get bored or sick of the bugs or flawed feature design.
It's not real time strategy per se since it is a combination of two genres, but there's resource management in the campaign. Battles are the direct result of campaign actions (re moving your army to attack their army, which might have better units than yours).
I find it boring though, the building and resource management is very barebones, and unlike previous titles you have to decide what structures to build, and if you make mistakes or need to revise, you have to demolish due to limited slots.
Because there is no governor feature, the dynamics of generating income is extremely linear; nearly all the income is gained from building certain buildings (and that's like 1-4 types, of no particular difference), or waste characters' skills in bonus income, of which can never replace the former and prevents you from having good military characters.
In previous games you can have characters of varying talents act as governors or generals, depending on what they are best at: there was a rather dedicated civil element to the game when building an empire.
There is none of that in this game, all characters are there for the combat, and so any skills dedicated to running your regions better are more of a waste since you need them for fighting, and like 95% of the leveling up requires fighting anyways. Yeah sure it's Total War and Warhammer...but that's kind of the problem, really from the perspective of making a turn-based strategy game that's about empire building. It wouldn't be that bad if empire building is such a huge mandatory part of both the TW experience and actually getting your armies win battles in the first place.
If you guys are interested in TW, try the earlier games.
As a long time TW fan(played every single one from Rome:TW up), Warhammer TW is one of the most disappointing because of how bare bones it is. I won't pretend the older base games were that incredible either, but with overhaul mods they truly become something special (Rome TW and Medieval 2 TW have a plethora of excellent mods). The newer games are harder to mod because of how the code is locked off due to CA wanting to nickel and dime for add-ons. This means that any hope for even modding the game to be better is a pipe-dream.
Warhammer itself suffers from lack of variety in every department(some units are so weak they shouldn't even count as existing in the game), heroes are way too OP (lvl 5+ melee heroes are almost unstoppable), and the AI can be downright weak at times(you can play any faction on legendary once you get the right first opening moves down because the AI tends to respond the same way every time). My only hope at this point is that Warhammer TW is so bare bones they can't possibly get any more simplistic and will start to add features back in the next game.