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Thread: [AA Halftrack] switch rear and front21 Feb 2016, 00:13 AM
Didnt the pathing change did that anyway ? Haha In: COH2 Balance |
Thread: USF LT Tier issues20 Feb 2016, 21:34 PM
OKW underwent a massive overhaul, check it out. I strongly disagree. It Sounds more like a outplay if okw is controlIng both fuels. Even if he does you can go for a cutoff since he obv concentrated his forces in both fuels so he cant have any force at his cutoff. If he has strong enough forced at both fuels and at his cutoff you simply got outplayed HARD.Period. Or you play 4v4 random with 3 afk's. never saw Holding both fuels in 1v1 and 2v2 without beeing outplayed/ missplayed by myself In: COH2 Balance |
Thread: Crawling wounded setting off mines.20 Feb 2016, 21:02 PM
Sounds reasonable, that's why things Are constantly overpowered/underpowered because in wAr certain things are just OP/UP ![]() #immersion #depth In: COH2 Gameplay |
Thread: Cruzz's The More You Know20 Feb 2016, 16:42 PM
i have a question concerning building structures. in vcoh it was really easy to destroy a building which is build up right now. it took huge damage and even when the enemy managed to finish it, it would be pretty low life. however i have the feeling that this is not the case in coh2. it feels like the building which are inbuild right now are very hard to destroy in comparison to the vcoh game. In: COH2 Gameplay |
Thread: Sturmpioneers 'as it is' need to be removed from the game20 Feb 2016, 16:37 PM
i respect that you wrote such an long and detailed post, kudos for that but i am really afraid that most points dont make any sense at "higher" level of play (im bad at this game, but for for the sole reason of maxims spam is sooo effective while requiring so less micro i got to rank 150 with soviets in 1v1) or the bunkers, which rarely used in higher levels of play because they die so easily and you actual sacrfrice map presence for it. things can be different if you are a 3v3, 4v4 player but these modes dont matter at much at balance because its much more about teamcomposition (factions synergy, individual skill of players) and for me it seems like you dont play ostheer much, otherwise you would understand why they need so much micro to be effective, they are all about combined arms and dare you if you lose a squad or missplay once and get thrown off the field completly. oh and that 4man mainline infantry is a hell to babysit mid-lategame, they get wiped SO EASILY. if you watch "pro" streams or tournaments game you see them wiped quite often, in contrary to riflmens, tommies or concscripts which are really rarely lost at higher level of plays. In: COH2 Balance |
Thread: Sturmpioneers 'as it is' need to be removed from the game20 Feb 2016, 15:19 PM
I mainly play Allies so i'm a probably biased (though I've played Axis before and i often feel bad because of how much less micro is needed aka it's 'easier') but... playercard pls, seems to be low level guessing from "allies, axis". okw needs less micro (its retarted how effective a-moving that blob is), Soviet needs less micro(maxims a-moving anyone? 6man squasds anyone?). ostheer on the other side needs the most micro of all factions. so simply saying LOLOL ALLIES MORE MICRO AXIS LESS is a typical "newbi", "baddie" statement oh l2p and smoke&flank In: COH2 Balance |
Thread: Mortars/Howies: Nerf autoattack, maybe buff barrage20 Feb 2016, 13:05 PM
Ye reduce AA of all indirect fire and proportional increase the dps of the barrage ability. Rewards good barrage usage and rewards good dodging In: COH2 Balance |
Thread: Crawling wounded setting off mines.20 Feb 2016, 12:22 PM
you should kill crawlers anyway, i think they give vision (alteast sometimes they do if bug or not idk) and thus revealing you are planting a mine anyway In: COH2 Gameplay |
Thread: FEBRUARY 25TH UPDATE - RELEASE NOTES20 Feb 2016, 11:25 AM
ye with these changes there will finally be 100% axis searching again #lelicfail #whyareaxisalwaysOpinthisgame In: COH2 Balance |
Thread: Concerned about 222 price20 Feb 2016, 11:16 AM
50% just sounds way more Powerfull and dramatic, isnt the forum about that? In: COH2 Balance |
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