The point I am making is that in each case, in these match ups, the players are able to react and adapt to the current situation. Sure the Luchs is still strong against USF but USF can prepare for that unit in a proper time frame so they're not just auto thrown off the map.
Good post. Hope more of those self-righteous knows-all forum warriors read it and shut up about balance.
That was what vCoH US vs Wehrmacht matchup was like and was ultimately balanced.
US starts off with Rifles against Wehr T1 Volks MG Snipers.
Pick BAR/nades for upgrade? You need to push for fuel or Wehr gets T3 Puma to counter you while you're waiting for fuel for T3/T4.
Go T3 M8 Greyhound for light vehicles? Wehr has T2 Pak38 and Volks faust to keep it at bay.
Wehr going heavy T2 Vet Infantry? Back tech Snipers and BARs and T4 Tank depot, wait for 105 on map.
Wehr going heavy T3 Puma Spam? Tech Sticky/Rangers/Airborne + T4 M10
Wehr going T3 StuG Spam? Airborne + AT Guns.
Wehr rushing T4? Armor Company Allied War Machine.
Right now the CoH2 1v1 game pace is just restricting.