Why is your MG without support? Do you expect 240 MP to stop (if 5 Obers) 2000 MP of infantry by itself? I sure as hell don't.
Also, yes it will suppress even Obers rushing at it. No way it won't. It will die shortly if alone, but it will. Then again that's like asking a lone AT gun to do anything but fire 1 shot at an incoming rush of 5 Panzer 4s. If your MGs don't help you deal with blobs, you are using them wrong.
And yes, if the enemy has overwhelming numbers and firepower, not having to use tactics against a lone unit is normal in any RTS game. What, do you expect that the game will make his units explode if he bunches too many of them together? There are numerous blob counters in this game. It's up to you to use them. One T-34 will counter any number of Obers. 1 microed Ostwind will counter any number of rifles, for a start. If they are suppressed, it becomes even easier.
That is patently false. No matter how well you micro an ostwind (might as well quit the game if you have to use the flaktrack for this) 5 squads of rifles will disintegrate it in seconds with their bazookas.
Properly used MGs save the Maxim are useful against blobs at all stages of the game, since unlike CoH1 this game doesn't have silly shit like Fire Up! or heroic charge that breaks suppression. In the early game, it suppresses infantry faster and you mop up with other troops (sturmpios, rifles, grens). In the late game, it suppresses slower, but you have much more potent blob counters on hand with various tanks, artillery, and elite infantry.
An MG is not supposed to be sat there to be forgotten; you need to position it well, in cover if it all possible, and micro it to respond to the flow of battle, not to mention support it properly. The battlefield becomes increasingly deadlier for MGs, sure, but that's why you use other units as meatshields.
No one wants MG teams to be that powerful. What we do want is MG's to do their ONE JOB effectively.
Right now you can put an MG into green cover and 5 squads of obers / riflemen with BAR's can simply walk into its cone of fire and kill it without even getting suppressed before it dies.
What is the point of suppression if it can be broken by just attack moving your units forward without even trying to flank / use tactics?
I still wonder what the point of an MG team even is in this patch. The sole "purpose" of an MG team is to suppress squads so you can control points on the map but as it stands right now squads can just walk into the MG and kill it anyways.
Same thing with any anti-infantry armor (KV8, ostwind, sturmtiger, flaktrack etc). Given the current state of blobs, these anti-infantry vehicles are completely ineffective at doing their one job and hence there is no purpose to even build them.