Thanks, I've been playing around with it and only succeeded in placing undeleteable
objects, which I had to nuke, or a weapon that just looks goofy the way it fell. (MG42 folded up on the ground lol) I'll just play with it some more. Happy I don't have to use SCAR. |
Thanks, I've been playing around with it and only succeeded in placing undeleteable
objects, which I had to nuke, or a weapon that just looks goofy the way it fell. (MG42 folded up on the ground lol) I'll just play with it some more. Happy I don't have to use SCAR. |
Oh Also, does the entity have to be an sbps?
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Any ideas how to place an abandoned team weapon? I am trying to place an abandoned mg 42. I looked through the forums and found a tutorial for vehicles.
I think the command would go something like:
Util_CreateEntities (nil,mg42_heavy_machine_gun_squad)
Any input is greatly appreciated.
Thanks!
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Hello,
I was wondering if there was an easy way to scale my map down. I fear it is to big and I was hoping to bring the size down a bit. Is the only way to do this 1) export map elevation. 2) create stamp of map 3) Create new map. 4) Import elevation, and 5) stamp the original map onto the elevation?
Thanks in advance. |
Now all we need is a guide pairing up commanders for counter picking. ... |
Thank you! Now I just need to decide if I want to buy the Ostruppen doctrine or washout for it to drop |
There's a bulletin that makes them harder to hit, its rare. I cannot think of the name. |
Do relief infantry, which are Ostruppen, benefit from the Ostruppen bulletin? I only ask because the ability is called something different but the unit name is the same. In my experience if the name doesn't match, the bulletin doesn't effect. Like irregular and partisans. I like my bulletins to overlap with every commander in the lineup. I hate having a bulletin that is not functional. |
Yes and please let USF rifleman pick up their HQ and run around throwing it at Germans. It should cause instant suppression and crush any unit daft enough to stand in its path. Rifleman should not be able to shoot while moving and carrying as they need both hands to move the structure.
Sorry I had too. |