Why are you comparing Shermans to lolmagicalbuttonpushcarpetride Panzer 4?
These are not comparable units. One pushes a button to make all facing AT stop targeting it, and forces any unit that'd manually been ordered to fire to charge at it point blank while it fumbles through the smoke to find it's target which, even point blank, still will not see.
The other has a minimum range for a comparable ability that'll still have an active delay.
One gets an ability that gives it a huge movement speed boost when active.
The other has wishful thinking.
One gets practical survivability improvements at vet 2.
The other gets offensive improvements to make it competitive at vet 2.
Panzershreks are more useful than bazookas. More damage, better penetration while fighting tanks with less armor, slightly better scatter.
Bazookas do not typically bother me playing as the Germans, but then again I'm also not required to make my generalist tanks fight infantry.
I wholeheartedly agree that all stealth mechanics should be stripped from German units, all units with range outside Allied sight range be rendered visible anyways, and all allied players be given no fog of war so that they're never caught unawares.
I also agree that German units should be stripped of their veterency bonuses- by '44 it was just old men and children anyways since the "vets" in the German army were dead or rotting away in POW camps- since those go a long way in turning riflemen from credible threats to CP pinatas.
Oh wait, you mean I have to use my tanks to fight infantry because my infantry can't fight your infantry? Oh, well, maybe there's a problem here.
i compare the sherman and panzer 4 because theyre both MEDIUM tanks. the shermans lackluster AT capabilities is more than made up in the jackson. the sherman has extremely potent AI capabilities, the best out of the medium tanks in fact.
while blitz is a strong ability, you shouldnt be sending your tanks into a situation where blitz is required for it to live. that is just bad decision making, and the same should be applied when using allied tanks. dont overextend into enemy AT that theres no hope of recovery. dont be retarded basically.
Smoke is arguably better in certain situations than blitz. for example, theres a line of paks, with enemy infantry in front. it would be better to smoke the paks in the back, so that your shermans can shoot the infantry in the front while the paks reposition to get clear line of sight. with blitz you would be forced to just pullback. in essence sherman smoke is more of an offensive ability compared to tactical smoke and blitz. not to mention tactical is doctrinal. the counterplay to smoke is to simply attack ground.
im not arguing that bazookas are just as good as shreks. shreks are definitely the better overall portable AT weapon. but the fact is, with penetration aside, bazookas do basically the same DPS as a shreks do. in fact, its easier to shoot and scoot with the bazooka because of the higher fire rate.
just a friendly reminder that double bar vet 3 rifles are just as strong as obers. friendly reminder that vet 3 pathfinders with bars are stronger than obers.