a better counter to soviet sniper is double mortar honestly
edit: dont forget to stack mortar accuracy bulletins too
Profile of LemonJuice
Post History of LemonJuice
Thread: The age-old double soviet sniper conundrum12 Mar 2018, 17:41 PM
In: COH2 Balance |
Thread: Lost Gimmicks You MOURN25 Jan 2018, 09:55 AM
irregulars lmao In: Lobby |
Thread: [DBP] Royal Engineer Doctrine feedback thread23 Jan 2018, 08:49 AM
i think ive gotten a vet 5 cmd panther literally once after playing this game for 4 years. the cmd vehicle is much better since u get the bonus right away instead of having to grind out a vet 5 panther which is nearly impossible these days In: COH2 Balance |
Thread: Sturmovik Tracking15 Jan 2018, 04:23 AM
Don't trust the circle on the map. u can see the sturmovik lock on and fly off for its attack run before the sturms even retreat. In: COH2 Balance |
Thread: 2v2 gameplay post patch7 Jan 2018, 15:44 PM
kinda interesting how your suggestions just further make the factions more similar to each other In: COH2 Balance |
Thread: 2v2 gameplay post patch7 Jan 2018, 08:31 AM
guards meta is here guys. pretty much agree with siddolio. axis needs to make like a huge power play in the mid game with p4s to close out the game before allies get a critical mass of tank destroyers. 5 man sections with brens are the best late game infantry and guards/penal/sniper secure your early to midgame. 120s to just fuck shit up too. In: COH2 Balance |
Thread: High ranked 2v26 Jan 2018, 08:02 AM
pretty hard game, down to the wire. In: Replays |
Thread: Is an Attack Order Movement Halting Rework Possible?1 Jan 2018, 06:32 AM
is right clicking once really that much of an extra micro requirement? you should be micro managing all your battles anyways. In: COH2 Gameplay |
Thread: Meta21 Dec 2017, 19:39 PM
been having pretty good success with my friend playing soviets/brits. nkvd rifle + special weapons regiment. soviet goes m3 flame car + penals into t70 and t34/katyusha while brits go section/uc into aec and cromwell/fireflies. proper allied light vehicle micro just completely fucks axis early game. the soviet player can listen in with radio intercept to when raketens/trucks get built so you can adjust your play to be more conservative when they do. as the brits keeping your uc alive and upgrading it to the vickers gives you a huge dps and suppression platform and also serves as a retard magnet, so when a 222 or a luchs dives it you have your aec to counter. once again the soviet player gives the brit player a heads up when these units have come out. with early light vehicle dominance its pretty easy for allies to get a hold of the whole map in the mid game and you just close the game with medium tanks. soviet recon gives you valuable info and lets the brit player drop concentrated fire operation with ease, and propaganda arty can be very good in supporting pushes and forcing off weapon teams. In: COH2 Gameplay |
Thread: 2v2 usf infantry company13 Dec 2017, 20:15 PM
Lemon just needs to L2P yes yes berry good contribution berry nice In: Strategy Desk |
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