From the round 2 statistics, how can you get 65,5% of 120 games recorded?
It was derived out of round 2, with okw chosen/axis chosen (38/58) which roughly equals 65.5%. I know faction choosing is inherently biased, but if I account for the tournament rules, I fear there isn't much data to go on.
This would make a nice newspost or blog post for the portal with some clear formatting and a bit of written interpretation.
I think I can tidy up the statistics into more meaningful results. I want to avoid generalizations like the one below.
Poetic thread.Ostheer's true skeleton revealed.
This is what I have a problem with. You need to take a look at the data and all the factors surrounding the tournament before you make a blanket statement like that.
I'm going to start off that I agree ostheer has its problems. But to the point you are portraying it? Using my statistics to back it up without considering everything first? That's deceptive.
First of all, ostheer is underrepresented in this tournament. A big factor in this is the tournament rules. Ostheer was chosen only 14% of the time (39/278, barring missing data). You know what else? USF was chosen only 15% of the time (42/278).
Now you might be so inclined to say, but look at the win rate, ostheer is so low! Yes, you are correct. They only won 25.6% of the time (10/39). But have you considered the maps that the game was played on?
Let's look at semois. There is an astounding allies bias in this map, with their win rate at 88% (15/17). Ostheer has 25% win rate as a result (1/4). Then let's move onto khlodoney ferma. Remember that all allies has to start on the right side, which is widely considered to be the much weaker start. Yet despite this, allies have a 53% win rate (34/64). Ostheer has only a 30% win rate here (6/20). Now in langres, there is a slight axis bias with a 53% win rate (10/19). Yet remember, they start at the north, which is usually regarded to be the weaker side since it is much easier to harass. Only ostheer won 25% of the time (1/4), so this really indicates that OKW carried ostheer with a fairly high win percentage, which turns out to be true: 60% (9/15). Then we have faymonville. Again, axis starts at the south, with a rather annoying fence and a stone wall at their cutoff that allows allies to easily harass it. Yet the win percentage for the axis says otherwise, at a 53% (19/36). OKW has artificially raised this win percentage, as the ostheer sits on a 18% win rate (2/11).
In short? Because of the maps and the way spawns were declared, ostheer suffered while OKW seemed to fair better. If the positions were reversed, we may have seen a dramatically different result. Again, we can see that ostheer is weak and that you are not entirely wrong. But to the point that ostheer's true skeleton is revealed? Not even close.
Of the top 4 players (Jesulin, Luvnest, Cruzz, and OMGPOP), OST was only played 3 times. Cruzz: 6% (1/18), Jesulin: 6% (1/17), Luvnest: 6% (1/18), and OMGPOP: 0%. Of those 3 games, only Jesulin has one once, for an ostheer win rate of 33%. Might be low? Absolutely. Because of the way ostheer is structured? Maybe. Because of the absurdly small amount of times ostheer is represented? Absolutely. We can't make a conclusion because ostheer's skeleton has not been revealed. It has been tossed aside because of many possible reasons. (Player preference, map, commander ban, bulletin ban, tournament rules, etc.)
So who is the champion of the ostheer as of THIS TOURNAMENT only? It was koreanarmy. He had a 66% win rate (2/3) and played ostheer both on langres and faymonville. Yet he only represented 8% (3/39) of the ostheer population.
TL;DR: Don't make a generalization without considering all the factors of the tournament. Ostheer is weak, but not as weak as you like to portray on the company of heroes 2 forums.