Yeah,i guess so but its very for us players to force them..not to mention this units cost more,take more popcap,come late the investment is too much ,of micro as well..on the other hand for usf not so much relatively
I mean USF riflemen have downsides and only start scaling once they get the m1919's. Their long range damage is....horrible and it forces you to ALWAYS close the distance. In this case you can bait them with mines pretty ez and if they are bad they will mass retreat. I think honestly a volks blob is more effective as they are so cheap and reinforce faster .
@obersoldat This is also not true about "Currently vet 0 rifles perform like vet 3 rifles". All inf units are currently not getting their offensive vet buffs whenever you lose a model and as a USF player, I know you will lose a model closing the distance. This is a very bias point of view and you should go play USF and see where they lack.
In terms of micro, USF has few options as ive stated you have to close the distance in order for them to be effective. Fighting from cover requires you to stand rather far away and means your units suck. Nades are also another micro USF players have to push in with but other than that the issue is the long range stats on the USF rifles and makes it IMPOSSIBLE to play a cover game as USF.
USF are broken just like OKW and both need looked at due to their cheese and HUGE (mostly USF) tech gaps.