Thanks for the video, looking awesome. So far I've only used Photoshop for editing while comparing result in 3ds max. Using Substance would be nice.
Ah, I was wondering how people modded skins without 3D painting. Loading COH2 to check every paintstroke that crossed detached polygons would be soul destroying.
Nice video. Thanks for posting that. I may have to look into trying Substance out. Like shpongle, I also use PSD with 3dsmax.
Btw, another tip is to use layer masks...a lot.
I do indeed use layer masks a lot now I've come a *long* way in the past week or so, and that video probably now looks like child's play with what I know now I've been keeping notes for an improved video, so with this bit of encouragement, I'll probably go ahead and make that now.