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Register Time: 18 Nov 2012, 16:28 PM
Last Visit Time: 3 May 2024, 21:42 PM
Broadcast: https://www.twitch.tv/IpKaiFung
Twitter: @IpKaiFung
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Residence: United Kingdom
Nationality: United Kingdom
Timezone: Europe/London
Game Name: IpKaiFung
From a few weeks ago, Infiltration (losers bracket) vs Kbrad (winners bracket) at SoCal Regionals 2014. Super Street Fighter 4: Arcade Edition 2012 Grand Finals
Smash Brothers, like CoH2, wasn't designed to be competitive, and isn't really a good competitive game. That doesn't mean people can't enjoy playing it competitively, or watching it competitively. But it will never be a successful game from a competitive perspective because it does not attract the type of person who enjoys competitive games. Those people will play SC2, or Dota 2, or CS, or any number of games that cater to their interests more.
You going to be picking up a GC controller some time soon then?
Hi, just thought I'd share, I heard they are going to ditch the current commander model and move to 3 basic commanders available to everyone with branching ability trees. People who bought commanders or the collectors edition are awarded various customization options instead
The Soviet faction is also getting a major overhaul as in the ppshs and molotovs now being global fuel based upgrades. Relic is hoping this will add a new layer of strategic depth to the game. They are also considering making the T34/85 a purchasable global upgrade. More details about the overhaul will be explained at the event and from what I understood there are going to be some changes to the Ostheer faction as well. We will see.
Relic is also hyped for all the recent community activity and wants to support tournaments and events in any way they can, thus introducing the long awaited spectator mode with various customization options to make streaming and content creation that much easier. To promote the new spectating tools, they will also be announcing a new RELIC/SEGA tournament sponsorhip program. Relic is hoping this will gradually result in the game stepping up to meet the needs of the competitive scene.
The large update will also be accompanied by a sizeable amount of balance and bug fixes. Those are not yet disclosed but I heard Relic is doing their best to tone down the RNG aspects in various ways to remove any frustration while keeping the games interesting. Removing full squad wipes and fixing broken or non-functional abilities are at the top of their priority list at this point.
To top it off, they are proud to finally announce full modding support. Relic wouldn't go into too much detail about it yet, but said they are now working hard to make it all Steam Workshop -compatible for ease of use.
Dang, seems like a bright future for CoH2 after all
I was hoping there would have been something for the outdated replay system as well but this doesn't seem too bad to begin with