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Alternate USF build orders and Captain first strategies

12 Oct 2019, 05:07 AM
#1
avatar of GI John 412

Posts: 495 | Subs: 1

Hey guys, let’s talk about USF openings and build orders, especially ones that you might consider to be “off meta”.

Most USF players these days are going: Riflemen-Riflemen-Riflemen-Lieutenant-M20 then going for weapons racks an ambulance grenades a 50 cal or a Stuart next, usually Stuart then ambulance depending on map control.

It’s a pretty strong build, which is why it’s so good, but I’m interested in alternate ideas.

I’ve been experimenting with either a 4 Rifleman start and going for M1919A6s on them with Infantry Company going into Captain for the AT gun and rushing for Major, maybe stopping for an AA halftrack.

The other idea was to go for Rifle Company and do the same thing except going for an extra RE squad into three Riflemen and using the Captain as your bazooka squad after you get weapons racks. With all the sprinting Riflemen you can snare more easily and may not need Bazookas at all. But by putting them on the Captain you get his reload Veteran you bonuses that make the Bazookas fire faster and allow you to have two flamethrower RE squads or one flamethrower RE squad and four Riflemen.

With either build it lets you avoid having to back tech for an AT gun later which helps speed up your late game. With rifle company it lets you go for an Easy Eight which forces your opponent to either lose the tank fight or go for a panther to counter them. Since you’ve done a heavy rifleman build you win more infantry fights with or without tank support which should force a no win situation on your enemy since he needs a panther to counter the Easy Eights but also needs a Panzer 4 to counter all the Riflemen.


I’m interested to hear what you all might be trying at the moment. Cheers!
12 Oct 2019, 06:57 AM
#2
avatar of Support Sapper

Posts: 1220 | Subs: 1

For 4v4, i play Ukf while my friend play usf. I go Vicker, section, then vicker or another section or rush T2, while he go 2 mortar, rifle, captain, pack howi and AAHT. We cover each other.
12 Oct 2019, 09:25 AM
#3
avatar of GI John 412

Posts: 495 | Subs: 1

For 4v4, i play Ukf while my friend play usf. I go Vicker, section, then vicker or another section or rush T2, while he go 2 mortar, rifle, captain, pack howi and AAHT. We cover each other.


Very interesting, that’s a lot of indirect fire.

I’m more interested in 1v1 builds though, but I didn’t specify that. Regardless, that’s an interesting build although it sounds like it might be weak to aggressive light vehicle play, such as double 222 or a Luchs-Puma combo.
12 Oct 2019, 11:18 AM
#4
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

I've seen some do:

riflemen - riflemen - riflemen - riflemen - LT - Stuart
12 Oct 2019, 15:53 PM
#5
avatar of Support Sapper

Posts: 1220 | Subs: 1



Very interesting, that’s a lot of indirect fire.

I’m more interested in 1v1 builds though, but I didn’t specify that. Regardless, that’s an interesting build although it sounds like it might be weak to aggressive light vehicle play, such as double 222 or a Luchs-Puma combo.


As i said, we cover each other, i usually put down an early bofor to form a strong point so the high number of indirect from my friend can be safely deploy and counter indirect spam from enemies. Right after the bofor i will built AT while my friend go for ranger and grap some zook.
12 Oct 2019, 18:28 PM
#6
avatar of Grumpy

Posts: 1958

I play with a good USF player who sometimes goes RE Rifle Fighting Pit WC51. This is in 3's or 4's but I think he does the same in 1's. The fighting pit goes up around the cut or VP. Depending on what is happening, he'll put either an RE or rifle in the WC51. I'm not sure how he chooses. Upgraded WC51's with RE's are great against sturms or Kubels. I don't think he uses them against garrisoned Volks or against Panzerfusiliers.
13 Oct 2019, 02:23 AM
#7
avatar of GI John 412

Posts: 495 | Subs: 1

I've seen some do:

riflemen - riflemen - riflemen - riflemen - LT - Stuart


The problem with that is you end up very infantry heavy if you need to back tech for an AT gun. Sure the Stuart can handle enemy light vehicles, but it’s a gamble since replacing it is too costly and once you end up behind you’re fighting a very tough battle to claw your way back in.

Not saying it can’t work, but I feel like LT first builds go one of three ways.

1. You gain an early advantage and keep it until you win.

2. You don’t gain an early advantage but don’t lose your Stuart. You’re now on the back foot against enemy armor without an AT gun so you are forced to back tech to get one or drop on via Airborne Company. Back teching is manpower heavy for USF and gives you a Captain Squad you may not need or want leading to a very infantry heavy build. Even if you don’t lose your Stuart you still end up fighting tanks with tanks and TDs, which is ok unless you take a few bad engagements. Losing a Jackson is much more punishing than losing an AT gun.

3. You lose your Stuart early and get behind. Now you’re pretty screwed and will probably lose the game even if you back tech to Captain for an AT gun.

It just seems to me like even though the pros are all going for an LT build, the safest choice is to do a full tech build where you go with only two Riflemen into Lieutenant, then M20 and a Stuart, but then go Captain and get an AT gun before you go Major.

I’m trying a build that’s two Riflemen into Lieutenant then grab a 50 cal then tech up to Captain for an AT gun. No light vehicles at all and instead rely on getting early weapons racks and BARs to beat the infantry. I then have room in the lineup for Rangers or Paratroopers or I can get an M8 Greyhound as a light vehicle instead of an M20 or Stuart.
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Yesterday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
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Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
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Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
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