Killing with rifles involves a bit too much on crits.
Explain this please? What crits are you talking about specifically?
There are no actual crits in small arms combat. There is, however, a kind of crit applied to a hit that reduces the model to zero or below. But thats just an internal system that means models dont actually die from being reduced to zero hp, but by an additional crit afforded to the hit that does so, which then kills the model.
There are no "head-shot" style RNG crits in small arms combat though, despite popular misconception.
A Con or Gren cant suddenly, luckily, roll a crit and do extra dmg.
Nope, it's not.
Because the full loss of a man is always worse than having 2 men that are at lower health. It gives more time in the long run to run away.
You seemingly completely misunderstood my post, specifically about the spread.
A spread would result in more kills on a unit that is already dmged. Possibly even 2 models killed in a burst, if they are dmged already. Do you understand?
Basically, if the LMG DmG is spread, it could result in multiple mow health model deaths, to the same burst.
I understand your point about the effects of losing a rifle model, but if LMG is spread, there is a chance you will lose more than one rifle, on low health models, on a spread burst.
LMG may have a delay, but even with the delay, we've all seen how quickly an LMG cuts down whatever it targets, even from within cover.
You also misunderstood this part completely too. The delay happens only once it has finished its current target. Has nothing to do with how long it fires at its current target. You basically completely misunderstood my point.
So do you see now how I mean ot could potentially be a net buff?
As I stated before, it would mean an undamaged fresh unit wouldnt lose the first model as quickly, but if its a dmged unit, it WILL lose models quicker, due to the dps being spread, and potentially therefore killing more than one low hp model, in a single burst.
Would nerf LMG slightly against a fresh unit, but more often than not, that is not the case, units usually have atlesst a little dmg. Would also mean the longer an LMG concentrates fire, the more likely you will lose multiple models, rahpther than one at a time.
Its sort of like turning LMG fromma sniper style weapon, into a flamer style weapon. Instead of fucisng one model with extreme force, it will potentially kill multiple models, but at a lower rate.
Its an interesting proposal, and has some merit. But as I outline above, I dont think it would have the result some people expect it wouls, but rather the kind of result I have outlined, which arguably, is a net buff to LMG.