Title.
240mm Barrage Does (next to) No Friendly Fire
31 Aug 2019, 09:17 AM
#1
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31 Aug 2019, 09:33 AM
#2
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Interesting. I guess nobody noticed because nobody ever uses it.
31 Aug 2019, 09:45 AM
#3
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Interesting. I guess nobody noticed because nobody ever uses it.LUL AGREED LUL
31 Aug 2019, 09:49 AM
#4
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Interesting. I guess nobody noticed because nobody ever uses it.
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31 Aug 2019, 10:34 AM
#5
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I wonder when it got changed
Anyone remember this classic match with a 240mm backfire? https://youtu.be/L7XQJ-t0mJo?t=3696
Anyone remember this classic match with a 240mm backfire? https://youtu.be/L7XQJ-t0mJo?t=3696
31 Aug 2019, 11:13 AM
#6
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Relic made a bit of a mess of Friendly Fire, by not using standardized values at all and completely randomly added values to all kinds of different units and abilities. It'd take a hella lot of work to fix it all, but since it isn't incredibly game changing, it's not much of a priority.
31 Aug 2019, 11:14 AM
#7
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Relic made a bit of a mess of Friendly Fire, by not using standardized values at all and completely randomly added values to all kinds of different units and abilities. It'd take a hella lot of work to fix it all, but since it isn't incredibly game changing, it's not much of a priority.
tell those who play with the wehrmacht
31 Aug 2019, 13:19 PM
#8
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I wonder when it got changed
Anyone remember this classic match with a 240mm backfire? https://youtu.be/L7XQJ-t0mJo?t=3696
I couldn't find it in the patch notes but at some point it was changed to be a "area of denial" tool. The shells are up to 9 now but the AOE is tiny. The video wouldn't have looked very different if those were enemy units. I didn't see any direct hits in the video (though hard to tell for some of the units) but when you combine bad AOE with a friendly fire modifier then you will get next to no friendly fire as the OP contends.
This has came up in other threads. If a couple of the shells would land in the exact center then at least this would be good for countering howitzers.
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