Right but no other faction has access to T1 terminators.
tommies and volks
Posts: 1979
Right but no other faction has access to T1 terminators.
Posts: 573
Right but no other faction has access to T1 terminators.
Posts: 4474
Posts: 1979
Posts: 556
tommies and volks
Posts: 556
Those "terminators" are worse than riflemen in every way aside of one additional model in their squad.
Posts: 1979
Volks and Tommies is this serious ?
Posts: 573
With 0.02 accuracy and 0.2 ish DPS. But one more model for 20MP.
Posts: 5279
Yeah and T1 cost plus lowest amount of starting resourses
Posts: 556
I expected doubt against volksgrenadiers... but tommies are without question.... they are terminators
Volks i label terminators since theyre 10mp too cost efficient... hence spamming volks tactlessly is the okw strategy/meta... and is enough to contend with rifles conscripts even penals (with some skill)
Posts: 556
Yeah and T1 cost plus lowest amount of starting resourses
Posts: 281
Posts: 1614 | Subs: 3
Can we have commissar's propaganda ability drop faster? I mean the leaflets take a bit of a time. Compared with the german counter part retreat ability.
Posts: 54
Good points about the AT partisans
Posts: 281
Meanwhile the German retreat ability gives nearby enemy units 50% more accuracy for a significant time, making it unusable against grouped infantry. I think the two officer forced retreat abilities should be standardized, Both dropping equally fast without buffing nearby enemy units.
Posts: 5279
only good one is at nade cd and maybe line of sight behind cover (even tho they will have more with september patch)
removing panzersherk is a bad idea imo, first they only have 1 they need 3 hit just to kill a ir halftrack if you didnt figure out that your shit is under attack that your fault. second, they are partisans so they dont survive that much and still cost a tons of pop and mp for a ostrupen squad of 4 mens with no anti infantry power
Posts: 53
Posts: 888
Those "terminators" are worse than riflemen in every way aside of one additional model in their squad.
And maxim setup speed in irrelevant since it has no suppression and narrow cone of fire, meaning it cant do what MG squads are supposed to - stop blobs
Posts: 3053
Yeah I don't think any starting infantry unit is worse than Riflemen.
Posts: 888
Stop playing USF then lol.
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