Rapid Conscription
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you don't have to lose any squads
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you just need to lose any 6 infantry models.
you don't have to lose any squads
So 6 lost models = 1 free squad. How about 12 lost models?
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Permanently Banned12 model / 6 model = 2 squad
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SturmTigers arenot good in math.
12 model / 6 model = 2 squad
MVGame That math is so obvious. However, I was asking if you only get one squad or you keep getting squads for the duration of rapid conscription at a rate of 1 squad per 6 lost models.
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There is a limit depending on the ability. I believe that Rapid Conscription is maxed at 3 squads.
It's capped at 2. Relief infantry is capped at 3 squads.
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if you lose 6 man, no matter what kind, you'll get 1 free conscript squad, it's possible to get max 2 squads i think, after 2 squads this ability is recharging.
The ability is still quite bugged in my experience. For me it often fails to give conscript squads even after taking over 10 model losses.
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Conceptually, they were really awesome and one of really cool bits of coh1. But gameplay wise, they were a little out of place (zombies).
The concept of this ability works better in this game, because it takes a bit of skill to set up a large flanking attack, and activate it so that you gain for your dangerous assault.
You either push them off the field, for little cost (replaced units), or your attack fails, but you get a fast second wave to complete it.
Thats the idea anyway.
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It seems that the bug with this ability has been fixed with the latest patch! I've been using it and it now consistently gives a full squad for every six casualties you suffer.
Do all squads count towards the casualties, or do you need to lose 6 Conscript models specifically? I tried using this with the Reserve Army doctrine but it never really worked out for me.
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I'm pretty sure friendly fire kills don't count, by the way. I know they don't count for Ostheer equivalent.
friendly fire is allowed, i was doing stuff like 5 gren + flamer HT to burn my grens while ability was active and i was getting ostruppens in very short time
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Do all squads count towards the casualties, or do you need to lose 6 Conscript models specifically? I tried using this with the Reserve Army doctrine but it never really worked out for me.
It works on conscripts, snipers, penal troops, mortar/Zis/maxim crews and engineers, I'm not 100% sure but I believe it also works on stolen weapon crews. The only unit that it does not work with are the Irregulars in the Soviet Reserve army doctrine.
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I remember those replays.
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*Fresh Conscripts are weaker than normal Conscripts, they're seen in the campaign.
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