You are right. He does have an opinion. Why I am replying to you as his spokesman of sorts is beyond me. But okay.
I'm sorry you feel I am coming off as judgmental, or to give you the idea that I am making fun of of the amount of replies. There's actually a deeper underlying sentiment I was trying to convey, but it didn't convey properly, judging by your reply.
I just feel that people are pouring time and effort into well written replies (read and emphasize the word 'people' here as I don't feel I am nowhere near expertly enough on the subject to weigh in as I'd like to) when all we get from the original topic starter seems to be more emotion than logic and no responses from him as how'd to interpret his post.
Coming back to the topic at hand. Whenever I get USF pack howies against me, the counter seems easy enough (unblob, werfer or stuka) and therefor the unit does not seem overpowered. When I use them against an opponent who is blobturtling and has no clue I have the best of times, because the risk/reward paid off. But sometimes a smart axis player wipes them not 5 minutes after I buy 2 of them making me rethink my poor choice.
But thats life. In my (limited but growing) experience they either work or they don't. Not much middle ground here.
I'm not acting as his spokesperson, like I said I think everybody is entitled to their opinion.
The problem with the unblob/Stuka/Werfer counter is that unblobing doesn't even address the issue and Stuka/Werfer are far more expensive than the pack howie and aren't worth buying to counter one team weapon, sure you can use them again but rocket arty isn't always worth the investment against certain maps and playstyles, especially if you buy them early and delay other vehicles. The reason unblobing doesn't work is because it's not even the problem with the pack howie, the issue isn't how good it is against four clumped squads, the issue is how it deletes individual squads and team weapons so easily even after the mortar update that affected every other indirect fire weapon in the game.
Even if you manage to destroy and capture a pack howie, chances are that it's already more than payed for itself because unlike every other mortar and the ISG which only bleed manpower, the pack howie will have wiped at least one squad or team weapon.