I make a t2 building right off the bat, and 1 conscript while its being built. Then the engi and conscript go out to cap, i dont spread out much since im already behind since the building takes so long to complete (which is ridiculous IMO) so i keep em close together. Then i start spamming 2-3 maxims and lock down my side of the map quickly. Everytime I see those broken LMG grens I put a maxim on him. I then make 1 more conscript. If germans are using buildings maybe a mortar.
Heres where it gets fun... So usually german player will freak out and make a flame halftrack or some scout cars, thats why with this strategy I use the new Urban Defense Commander. If you bought him use him here it has good synergy with maxim spam because of the little AT gun. You can make this little AT guy at 1 command point and he only costs 200 mp. Also get AT nades researched for ur 1 or 2 conscripts that you should always have around the map. First vehicle you see try to AT nade it or atleast put your little AT gun on him, he wont be expecting this little guy and all the munitions he spent on those upped scout cars or FHT just went down the drain when it gets two shot. The At gun works better than gaurds in my opinion. Itll keep any german light vehicles off the field and is much cheaper. And now your maxims and weapon teams can reign supreme while you tech up to t3 or t4, your choice, but it should come pretty quick cuz u havent used much fuel.
Fun Fact, the little AT gun gets vett'ed up very quick and at vet 2 it does alot more damage, at this point it can really take out a good amount of a p4's hp, especially if you got an AT nade on it and hit it from the back
![;) ;)](/images/Smileys/wink.gif)
This strat catches german players off gaurd pretty well because most of em are so used to easy mode they just spam LMG grens/assgrens/osttrupen no matter what you do and go thru their normal motions, this throws a big wrench in their plans and allows you to capitalize on their early game decisions.
If you dont have this commander, i'd imagine any Gaurds Rifle commander will do, but Gaurds are almost twice as expensive as the mini AT.
http://www.coh2.org/ladders/playercard/steamid/76561198096023775