Veteran Squad leader upgrade weapon poll
Posts: 495 | Subs: 1
History aside, the WM Grenadier squad can get three possible upgrades.
1. Non-doctrinal LMG42 upgrade. This represents the 1 MG42 on a bipod real squads would have.
2. Doctrinal G43 upgrade. Gives two G43 sniper rifles to the squad. Much less realistic, but gameplay > realism.
3. VSL upgrade that adds one extra soldier to the squad who has a G43 and some special attributes and buffs the squad.
2/3 of these involve the quite rare G43 rifle, which seems a little redundant considering the number of other possibilities.
So I ask you; what weapon would you like to see the veteran squad leader carry? Are you happy with a G43 or would you prefer something else?
Vote and discuss below!
But keep it clean and play nice.
Posts: 732
Grenadier upgrade with squad size +1 free medic some bouns and 1xG43
PG upgrade get 2x G43 and unlock mark target and repair ability
StumTroopers use all weapon slot and give full squad with G43 or use 1 slot got GLI sniper G43
Posts: 495 | Subs: 1
I think maybe VSL and jager traning can be one ability……
Grenadier upgrade with squad size +1 free medic some bouns and 1xG43
PG upgrade get 2x G43 and unlock mark target and repair ability
StumTroopers use all weapon slot and give full squad with G43 or use 1 slot got GLI sniper G43
That’s a bit beyond the scope of the question.....
Posts: 416 | Subs: 1
A captured PPSh would be great for flavor, since the leader is a veteran and it was a very common captured weapon.
For gameplay purposes, a weapon with a mid-range curve would be best, like a Volksgrenadier StG.
So, I'd prefer either of those.
I also think it would be cool if the squad's icon changed with the upgrade:
That would be a fun CoH1 callback, even if the symbols for volks and grens were switched around in that game.
Posts: 495 | Subs: 1
I also think it would be cool if the squad's icon changed with the upgrade:
That would be a fun CoH1 callback, even if the symbols for volks and grens were switched around in that game.
Agreed. That’s a cool way of showing it, but it would also need to have the “white gun” upgrade indicator for consistancy if nothing else.
Posts: 416 | Subs: 1
For sure; changing the weapon from a G43 would make the upgrade indicator less ambiguous as well.
Posts: 732
That’s a bit beyond the scope of the question.....
Yeah……but I think G43 big problem is for PG not useful even is nerf upgrade……and I worry about sniper G43 for Grenadier,it will make Jager “heavy”Infantry come back……Maybe sniper G43 for stumtroopers only?For now only Elite Troopers Doc can have this,also make Elite Troopers ST special
Posts: 379 | Subs: 1
Posts: 495 | Subs: 1
None of the others fit the role and stats of the Grenadier. Adding a PSSH or Mp40 would be nothing short of a nerf.
The stats of the weapon could be modified, and not all weapons of the same name have the same stats.
For example, there are Pioneer MP40s and storm trooper MP40s. Not the same stats.
Giving the veteran squad leader an MP40 or StG44 could be a mid to close range damage boost plus the extra health of having an extra man. This helps show the roles of each upgrade.
MG42- better long range DPS while stationary.
G43s- better damage while moving and at all ranges, but not as good as MG42 at range.
VSL with StG44 or MP40- better DPS at close range (kinda like Captain or LT Thompson) that helps defend the squad from rushing enemies. Also adds the other stat bonuses and the extra health.
So you basically are choosing from
A. Better damage (MG42)
B. Better maneuverability (G43s)
C. Better survivability (VSL w/StG44 or MP40)
Currently the VSL overlaps a lot with the G43s and the only reason to pick one over the other is because they exist in different doctrines.
Posts: 3260
Currently the VSL overlaps a lot with the G43s and the only reason to pick one over the other is because they exist in different doctrines.
And that's not even including the cooldown bonuses VSL gets. Then consider the RA boost and the extra man's survivability and you've got ittle reason to pick anything else if you have VSL available.
VSL is pretty much just a flat out better G43 upgrade.
But it's also 60 munitions versus the G43 upgrade's 45, suffers more manpower bleed than the other two options and going German Infantry means giving up the toys the G43 doctrines have.
It's the best Grenadier upgrade, but it comes at a cost.
Posts: 495 | Subs: 1
Whatever is done with VSL, LMG42 play should still be a viable option. If it isn’t, then it’s not a choice of “which do I choose?”, it’s just an obvious “ always pick this one every time.”
On a side note, I’d be curious to see a test where LMG Grenadiers fight VSL Grenadiers at various ranges with and without cover.
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Posts: 495 | Subs: 1
@OP maybe don't call it a sniper rifle/scoped G43. The scoped G43 is what JLI use and it crits models below 75% HP for an instant kill. The standard G43 is a semi automatic rifle designed for mid/close range combat but is also decent at long. The exact opposite of the scoped G43 the JLI use.
I called it a scoped G43 because the model of the G43 rifle has a scope on it.
But you are right, it is a different rifle from what the JLI have statistically, even though both models are the same.
These inconsistencies between firearms is one of my top things to see changed in CoH 3, but that’s a subject for another day.
Posts: 50
If the ppsh proves to be way worse than the g43, slightly higher bonuses to the squad may work.
The MP40 would also work, may even be better, due to the fact that my suggested profile fits the MP40 better.
I don't think that the STG44 would be a good choice. It would probably be too good if it has a similar profile to volk STG and the squad would become too similar to volks(5 man K98s and STG44s). I think that these squads should feel different.
Though, I don't think this change is necessary, and the balance team should probably focus on other stuff.
Posts: 378
Posts: 495 | Subs: 1
The MP40 would also work, may even be better, due to the fact that my suggested profile fits the MP40 better.
I don't think that the STG44 would be a good choice. It would probably be too good if it has a similar profile to volk STG and the squad would become too similar to volks(5 man K98s and STG44s). I think that these squads should feel different.
Though, I don't think this change is necessary, and the balance team should probably focus on other stuff.
In terms of making it feel different, I think the StG fits the role the best to differentiate VSL Grens from other WM units.
Currently WM can get MP40 equipped Grenadiers as Assault Grenadiers, G43 equipped Grenadiers with the G43 upgrade, MG42s as the standard upgrade and another type of G43 upgrade as the current VSL upgrade.
An StG44 upgrade to Grens would be different, as the only unit that currently gets StG44s in WM are PanzerGrenadiers.
OKW overuses StG44s in their faction design, just like WM overuses MP40s and underuses Kar98ks.
I’d like to see Relic look at real tables of organization and equipment when they make CoH 3. At least as a baseline for core units.
I mean just look at production numbers. 400,000 StGs of all types vs 1,100,000 MP40s vs 14,000,000 Kar98ks! For every StG in the game there should be roughly 2 MP40s and 35 Kar98ks!
Posts: 327
Posts: 495 | Subs: 1
I say just copy what CoH1 did. Give the squad leader a rifle with the model of a smg. Adding another man onto the squad is enough already, giving said man a better weapon than the rest of the squad is just too much imao.
The exact stats of the weapon could be significantly different than what other other versions of it are.
You could make an StG44 that fires in either semi auto or in short bursts that isn’t nearly as powerful as the version Panzergrenadiers get for example.
That’s also why I suggested that an MP40 could be a viable option. Bad long range damage means that it would contribute little directly to the squads outgoing firepower, but the received accuracy buff the leader gives the squad plus his own extra model of health significantly helps at all ranges by helping survivability. The short range power of an MP40 wouldn’t change the role of the squad into an assault unit, but instead help it repel assaults on it as I already mentioned above.
In short, I agree with you.
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