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Mirror Match

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8 Jan 2013, 01:19 AM
#361
avatar of Polonium210

Posts: 28

If this got into automatch I'd start considering not playing the game.
8 Jan 2013, 20:12 PM
#362
avatar of BearGryllsFan

Posts: 41

Well, I watched a local TV-game show (news, reviews, etc.) and they talked about CoH2 in the last episode. In their "exclusive" (of course) interview, one of the devs said that they are going to include mirror matches in the game in order to get better competitive community. Looks like a pretty much final statement to me. Don´t know the latest news though......
9 Jan 2013, 05:45 AM
#363
avatar of LeiwoUnion

Posts: 172

Shieeeet.. I guess I have to start practicing my old dick-moves again.
11 Jan 2013, 17:10 PM
#364
avatar of Waffleticket

Posts: 65

Add mirror matching for the competitive scene, but spectating? No, the competitive scene doesn't need that.
11 Jan 2013, 19:11 PM
#365
avatar of BearGryllsFan

Posts: 41

Well, I guess live spectating would add some unique factor to live shows like SundayNightFights, but I think keeping replay private so nobody can watch it, and to not tell the results to anyone, is not that hard. Thus, with replays, you can be 100% sure that the game you are watching will be ok, and you don´t have to annoy spectators by re-playing the game, because one of the players disconnected, etc. On the bright site of live spectating, casters might for example interview players right after each game, so it is fresh in their mind, with all the emotions and such. But after all, I just can´t get a feeling to like mirrors. I know it would be a great step towards competitive community, but for me, mirrors just don´t fit for a ww2 game. I know it is a stupid argument, but it is an argument that was mentioned by thousands of players. And do you think that a WW2 RTS might become popular in E-sports? I don´t.
11 Jan 2013, 19:42 PM
#366
avatar of Thrill
Donator 11

Posts: 300

I guess there's nothing left to say now. Both sides presented their arguments. It seems that relic has already decided to include mirrors. Oh well, I just hope that this pursue after holy grail of e-sport won't backfire on them.
I personally would prefer them to focus on making the game even more fun than original CoH instead of trying to make the game an e-sport.
13 Jan 2013, 11:06 AM
#367
avatar of Randy

Posts: 17

Mirror matches are absolutely bs imho. imagine wher vs wher match.. both sides sitting with mgs and mortaring each other for first 5 minutes.. than rushing for ac to kill opponent mgs..Surprise!! ur oppenent also has Ac. Well we can get a Pak 40 to kill his AC. Only to find out that he also has a PAK 40.. Mirror Matches mean Mirror Units and
Mirror TECH. Only Way to Win.. WHO arty's better.

My post wont get noticed at all but ill just finish it with a question

Will mirror be a part of AutoMatch ?

if yes then there is one less coh2 buyer and player :(
13 Jan 2013, 11:27 AM
#368
avatar of JAnx
Coder Red Badge

Posts: 487 | Subs: 1

jump backJump back to quoted post13 Jan 2013, 11:06 AMRandy
Mirror Matches mean Mirror Units and Mirror TECH.

You sure about that? Try to put some more thought on that.
13 Jan 2013, 12:10 PM
#369
avatar of MVGame

Posts: 429

jump backJump back to quoted post13 Jan 2013, 11:06 AMRandy
Mirror matches are absolutely bs imho. imagine wher vs wher match.. both sides sitting with mgs and mortaring each other for first 5 minutes.. than rushing for ac to kill opponent mgs..Surprise!! ur oppenent also has Ac. Well we can get a Pak 40 to kill his AC. Only to find out that he also has a PAK 40.. Mirror Matches mean Mirror Units and
Mirror TECH. Only Way to Win.. WHO arty's better.

My post wont get noticed at all but ill just finish it with a question

Will mirror be a part of AutoMatch ?

if yes then there is one less coh2 buyer and player :(


yes cause theres a rule with mirror matches. And thats apparently that each player has to build and tech and the same things at the same time or else its an auto loss. derp derp
13 Jan 2013, 12:18 PM
#370
avatar of S73v0

Posts: 522

Still so much bias against mirror matches, I assure you coh2 factions are much better designed for mirror matches than the original coh 1 factions.

Imo if mirror matches are included it would have to go into automatch as well. Otherwise how does one practice for tournaments with mirror matches? Maybe an option in automatch to allow/disallow mirrors would keep everyone happy :/
13 Jan 2013, 17:38 PM
#371
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

But there'd also be some friction due to who having the "real skill". And one could argue there is also bias for mirror matches :p It's no simple discussion. Although i am sure some would claim it is.

But personally i am fully opposed against them. At most as a basic match option. As for the tourney question. Well not every tourney would then have it, and those that would, would also have different players then train against each other.
13 Jan 2013, 17:53 PM
#372
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

jump backJump back to quoted post13 Jan 2013, 11:06 AMRandy
Mirror matches are absolutely bs imho. imagine wher vs wher match.. both sides sitting with mgs and mortaring each other for first 5 minutes.. than rushing for ac to kill opponent mgs..Surprise!! ur oppenent also has Ac. Well we can get a Pak 40 to kill his AC. Only to find out that he also has a PAK 40.. Mirror Matches mean Mirror Units and
Mirror TECH. Only Way to Win.. WHO arty's better.

My post wont get noticed at all but ill just finish it with a question

Will mirror be a part of AutoMatch ?

if yes then there is one less coh2 buyer and player :(


Honestly not a single person on this planet knows how mirror matches are in COH2 right now. All the players who played COH2 alpha are still COH2 "noobs", even the COH pros. Let me explain:

1) They don't know the full army at their disposal, they don't know all the doctrines and how effective they are ingame and they don't know how intel bulletins and the special features (radio call-ins/ watchtowers /medic-repair bunkers) really affect the gameplay.

2) They don't know what are the best units/combos, there is no COH2 metagame yet and there's definitely no COH2 mirror matches metagame yet.

3) All the strategies developed during the alpha are probably not going to work already in the beta, and the strategies that we'll develop in the beta won't be good in the retail game, because they will probably be related to unbalances/bugs of the game (which is normal tbh). I can't mention those related to Alpha since everything is covered by NDA, but there were quite some cheesy strategies :)

We'll know how COH2 really is maybe 1 year after launch, both when playing normal games and mirrors (if Relic includes them). 1 year at least because it's the time usually needed to fix the major problems/unbalances/find out the majority of the exploits.
13 Jan 2013, 20:24 PM
#373
avatar of Relaxx666677676

Posts: 134

jump backJump back to quoted post13 Jan 2013, 12:18 PMS73v0
Maybe an option in automatch to allow/disallow mirrors would keep everyone happy :/


Seems like a sensible compromise.
13 Jan 2013, 21:29 PM
#374
avatar of cr4wler

Posts: 1164



Seems like a sensible compromise.


absolutely not... either it IS in automatch, or it ISN'T... dividing the automatchers even further is bullshit, also, how many ladders do you want to have? 4 ladders for 2 factions?
13 Jan 2013, 22:06 PM
#375
avatar of lagbzz

Posts: 11

2) They don't know what are the best units/combos, there is no COH2 metagame yet and there's definitely no COH2 mirror matches metagame yet.


There is: MMMMM ;D

We got some more precise info on SNF today from Eagleheart. He said that they'll listen to feedback during the beta, and see if the community likes mirrors or not. If not, I can't imagine they'll just keep it in the game if most people dislike it.
13 Jan 2013, 22:35 PM
#376
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

"Most" people like annihilation compstomp on the Scheldt, going British and getting lots of artillery, and stuff like that. Competitive 1v1 players and people who run, shoutcast, and compete in tournaments are a minority of CoH players.

If it comes down to popular vote, the people who like to make believe that they're actually in World War II and who hate mirror matches will probably win. If Relic decides to do what's best for the competitive community, mirror matches will probably win, unless they're so boring or badly tuned that even competitive players don't want to play them.
13 Jan 2013, 22:46 PM
#377
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

I mean, there's no idea about the metagame because the game is not even out, most of the stuff we played in the alpha was more like a "placeholder" of the real stuff we'll play in the retail game.
13 Jan 2013, 22:49 PM
#378
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

And we never know if Relic will massively change the metagame like they did with Dawn of War II a little while after release - they rebalanced a ton of stuff.
13 Jan 2013, 22:52 PM
#379
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2


We'll know how COH2 really is maybe 1 year after launch, both when playing normal games and mirrors (if Relic includes them). 1 year at least because it's the time usually needed to fix the major problems/unbalances/find out the majority of the exploits.


Sometimes it takes longer than a year for the dominant meta to emerge in some games. 10 more years!
13 Jan 2013, 23:01 PM
#380
avatar of lagbzz

Posts: 11

Guys, it was just a reference to the SSSSS build, but with mortars instead :p.

Either way, if a lot of compstompers vote (or whatever, maybe just whine on the official forums) Relic can't just ignore them, and how will they know who's a compstomper?
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