Jagdtiger Vet5
Posts: 57
As far as i know (and i may be wrong), Jagdtiger can no longer be dazed from deflected shots, for a long time now. However, veterancy 5 remains the same, which prevents this unit from being stunned. This bonus is useless now, and should be replaced by something meaningful for this tank destroyer.
It already got 2 reload bonus at vet2 and vet3, plus some speed improvement. I suggest the ability to remove engine criticals after a short period of time, like vet3 bonus of Crocodile. It may help super veteran Jagdtiger to be able to push through enemy lines without fearing heavy critical. Defensive smoke might be another idea.
Posts: 4183 | Subs: 4
Posts: 57
It doesn't really need a vet 5 to be useful. Should just give it +1% accuracy and call it a day. Yes it's a small almost meaningless buff, but it is at least something.
Considering the fact that King Tiger receives a 20% reload bonus at vet5, which is a great reward for keeping this unit alive to reach there, Jagdtiger should get something special too. Its vet4 performance is already awesome, and that is why i suggest an ability at vet5 rather than a performance boost.
Posts: 4183 | Subs: 4
Considering the fact that King Tiger receives a 20% reload bonus at vet5, which is a great reward for keeping this unit alive to reach there, Jagdtiger should get something special too. Its vet4 performance is already awesome, and that is why i suggest an ability at vet5 rather than a performance boost.
JP4 receives +40 damage on a single shot at vet 5 which is literally useless against every target I can think of. It's not that it shouldn't receive something, it's that the odds of it actually getting it are slim to none.
Posts: 57
JP4 receives +40 damage on a single shot at vet 5 which is literally useless against every target I can think of. It's not that it shouldn't receive something, it's that the odds of it actually getting it are slim to none.
If +40% damage on a single shot seems useless to you, just note that such a useless bonus causes JT to 2shot allied tanks (which it was able to do previously), 300*1.4+300=720>640. i would like to see JT get +40% (even 20%) damage on first shot after being idle for a while
I would like community members to have their say and balance team choose a balanced reward for vet5 giant bastard.
Posts: 4183 | Subs: 4
If +40% damage on a single shot seems useless to you, just note that such a useless bonus causes JT to 2shot allied tanks (which it was able to do previously), 300*1.4+300=720>640. i would like to see JT get +40% (even 20%) damage on first shot after being idle for a while
I would like community members to have their say and balance team choose a balanced reward for vet5 giant bastard.
JP4 has +40 damage, not +40%. Standard mediums have 640HP and standard AT shells deal 160 damage. Note i'm talking about the Jagdpanzer 4, not jagdtiger.
Posts: 57
JP4 has +40 damage, not +40%. Standard mediums have 640HP and standard AT shells deal 160 damage. Note i'm talking about the Jagdpanzer 4, not jagdtiger.
Yeah man, i know you are talking about JP4 first shot out of camo bonus. I made a mistake about percentage. However, even +40 damage for JT would be a big difference, as it is enough for making 2 shot kills. Sometimes, 40 damage is much more important than what it seems.
So, another idea may be revert damage back to 320 at vet5. You should consider the fact that it is not easy to get a JT to vet5.
Posts: 4183 | Subs: 4
Yeah man, i know you are talking about JP4 first shot out of camo bonus. I made a mistake about percentage. However, even +40 damage for JT would be a big difference, as it is enough for making 2 shot kills. Sometimes, 40 damage is much more important than what it seems.
So, another idea may be revert damage back to 320 at vet5. You should consider the fact that it is not easy to get a JT to vet5.
For sure it'd be huge, but my point is, the JP4 has had a useless vet 5 for 2+ years now and i've tried getting it changed for that duration as well. has not been fruitful
Posts: 57
For sure it'd be huge, but my point is, the JP4 has had a useless vet 5 for 2+ years now and i've tried getting it changed for that duration as well. has not been fruitful
I agree with you about JP4. But my point is that JT only receives a decorative start on its head at vet5 anything meaningful is welcome.
Posts: 3032 | Subs: 3
JP4 receives +40 damage on a single shot at vet 5 which is literally useless against every target I can think of.
It oneshots a T70 out of cloak then HYPERS
Posts: 4183 | Subs: 4
It oneshots a T70 out of cloak then HYPERS
? no? t70 has 400HP. JP4 + shot from cloak at vet 5 = 200 damage on 1st shot.
Posts: 3032 | Subs: 3
? no? t70 has 400HP. JP4 + shot from cloak at vet 5 = 200 damage on 1st shot.
ok lmfao, I had a super brainfart there while typing sry
I wanted to say M3 scout car
Posts: 2115 | Subs: 1
i assume it's a 4v4 thing in 1hr30min games
Posts: 8154 | Subs: 2
i dont think that i've ever seen a vet 5 jagdtiger
i assume it's a 4v4 thing in 1hr30min games
The last time i saw a vet5 JT, ISU152 was meta on 1v1.
Posts: 3032 | Subs: 3
i dont think that i've ever seen a vet 5 jagdtiger
i assume it's a 4v4 thing in 1hr30min games
Vet 5 JT was actually not that rare in any form of teamgame (2v2+) back when it was super strong.. if the game lasted around an hour or longer.
At vet 4 it had such a crazy mobility too, it was almost driving at panther speed -Im slightly exaggerating- and could do a 360° turn in no time
Posts: 5279
Posts: 1002 | Subs: 2
It oneshots a T70 out of cloak then HYPERS
Perhaps you remember, but two vet 5 jadpanzers used to be able to instantly pop an is2 if they used HEAT - fun fact for you there. I'm just sad I never got to personally witness it.
Posts: 5279
Perhaps you remember, but two vet 5 jadpanzers used to be able to instantly pop an is2 if they used HEAT - fun fact for you there. I'm just sad I never got to personally witness it.
mark target baby. all them CP buffs on JP4s was disgusting...
Posts: 3032 | Subs: 3
Perhaps you remember, but two vet 5 jadpanzers used to be able to instantly pop an is2 if they used HEAT - fun fact for you there. I'm just sad I never got to personally witness it.
Yeah that was hilarious, I even used it myself. I think a single vet 5 JP4 with HEAT was able to one-tap a medium tank
Posts: 4183 | Subs: 4
Yeah that was hilarious, I even used it myself. I think a single vet 5 JP4 with HEAT was able to one-tap a medium tank
That was such satisfaction for the OKW player. Watching full HP crushwells get 1 tapped with the slice of HEAT through the air was orgasmic.
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