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Pathfinder Veterancy gain

2 May 2019, 09:49 AM
#1
avatar of Aarotron

Posts: 563

I have played a lot of usf recently both against and with pathfinders and there has been one occuring issue. Not their firepower itself, they will get outgunned in many circumstances, but what ive noticed their veterancy gain can get quite ridiculous.

My opponent with 8 minute mark had all his 3 pathfinders on vet 2 already and i have myself as well been able to get them to vet 2-3 in very short time. this crazy vet rate is bit weird, as units like rifles take usually quite a lot longer to vet up. Im not sure if this is even issue to many, but i think their vet gain should be reduced a bit.

Tell your opinions.
2 May 2019, 09:57 AM
#2
avatar of blvckdream

Posts: 2458 | Subs: 1

They are basically vet 2 after the first few engagements. So yeah you are completly right.
2 May 2019, 10:14 AM
#3
avatar of Katitof

Posts: 17914 | Subs: 8

Cheap squads vet fast, yes, that's how it goes.

Osttruppen(and lucky AI partisans) also vet ridiculously quick.
2 May 2019, 10:23 AM
#4
avatar of Farlon

Posts: 184

Cheap squads vet fast, yes, that's how it goes.

Osttruppen(and lucky AI partisans) also vet ridiculously quick.

Shouldn't Pathfinders vet slower then?
2 May 2019, 10:25 AM
#5
avatar of Esxile

Posts: 3602 | Subs: 1

I wouldn't call pathfinder cheap.
2 May 2019, 11:27 AM
#6
avatar of blvckdream

Posts: 2458 | Subs: 1

Cheap squads vet fast, yes, that's how it goes.

Osttruppen(and lucky AI partisans) also vet ridiculously quick.



When did Pathfinders become a cheap squad?
2 May 2019, 11:53 AM
#7
avatar of Katitof

Posts: 17914 | Subs: 8

I had brainfart... for whatever reason, old IR pathfinder price stuck in my head.
2 May 2019, 12:09 PM
#8
2 May 2019, 13:52 PM
#9
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

I'm fairly certain it's because of the kills they rack up with the scoped garands.

Don't know how much of an issue it is though, they usually need something else to take damage for them. They're pretty squishy
2 May 2019, 14:16 PM
#10
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

I can confirm, I've noticed this in cheatcommands when testing squads against each other. They vet faster than grens.
2 May 2019, 14:26 PM
#11
avatar of Bananenheld

Posts: 1593 | Subs: 1

Cheap squads vet fast, yes, that's how it goes.

Osttruppen(and lucky AI partisans) also vet ridiculously quick.

On point!
2 May 2019, 17:59 PM
#12
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

They're probably the fastest vetting squad in the game, if not one of the top 3. Although their vet isn't too great, it has a great exploit because of it and that is more frustrating IMO
2 May 2019, 22:22 PM
#13
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

They still got the same small vet requirements as a unit you'd get at CP1 instead of CP0. Another proof of a short-sighted change.
2 May 2019, 22:28 PM
#14
avatar of JibberJabberJobber

Posts: 1614 | Subs: 3

They still got the same small vet requirements as a unit you'd get at CP1 instead of CP0. Another proof of a short-sighted change.


Well, they are at a 50 second cooldown now instead of 18 seconds, so now they vet 32 seconds later (lol). See 8.0 changelog.
2 May 2019, 22:32 PM
#15
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1



Well, they are at a 50 second cooldown now instead of 18 seconds, so now they vet 32 seconds later (lol). See 8.0 changelog.


That's true, it's not like when you could easily spawn one inmediatly, then call in another one right away.
3 May 2019, 07:28 AM
#16
avatar of Sander93

Posts: 3166 | Subs: 6

Well, they are at a 50 second cooldown now instead of 18 seconds, so now they vet 32 seconds later (lol). See 8.0 changelog.

That was an older change. Notes got updated with the correct one:


Version 8.0 Changes

USF

Pathfinders
- Now start on initial cooldown.
- Cooldown from 18 to 20.
- Veterancy requirements from 340/680/1360; applies to both variants (IRPF)

Line is incomplete but they get about the same vet requirements as Grenadiers now.
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