Updates October 9th, 2013
Small Arms Weapon Profiles
Focus on better aligning infantry small arms within our health/damage system. This reduces the amount of overkill and better enables us to control how small arms functions within the game. Generally speaking, each weapon will have the same DPS as it did prior to the change. However, the LMG42 did see a reduction to its theoretical DPS output as well as its long range DPS output to compensate for its incremental value over time.
If I understand correctly small arms weapons have been changed to score more hits but with less damage. In total that would give the same damage output over the same time, but in a more predictable way, so that one shot doesn't kill a solider, hence overkill.
Is that right?