You cant put them all together as comet features. Blitz and hammer tracking are part of hammer upgrade, not comet itself. When OST unlocks 50 fuel t4 it gets access to panther, brummbar and pwerfer. When UKF unlocks 50 fuel hammer tactics it gets access to comet, gammon bomb, blitz and tracking.
and yet i have not ever once been able to build a comet that didnt have tracking or not access to blitz. exclusively part of the comet or not those are traits that are 100% always at the disposal of the comet. every time. you cant balance the comet without taking that into account because you literally cannot not have them.
This is all that matters in actual game, panther does its job better, thats why we see panther in almost every game. Comet has bunch of greandes and other useless garbage that is not needed on this tank instead of combat effectivnes. Having greandes makes some sense on churchill, but for whatever reason comet has 2 grenade abillities and 2 smoke shell abilities. Most of it should be removed and comet should be adjusted accordingly. Its not a moba for units to have 5 abilities.
because the comet is supposed to playa support role as WELL as a combat role. hammer is about attacking. hard to attack into the face of a set up mg aint it? thus the smoke. kinda hard to clear out a garrison aint it? thus the WP and grenades. its not just a raw firepower machine. it has abilities so that it has a defined role and all thos abilities help with that role.
furthermore, you might see panthers because thats osts closest thing to a TD. im not sure that you expect their alternative to be, the firefly?
Comet has something like 70% chance to penetrate okw p4, for 185 fuel unit behind 50 fuel sidegrade thats very bad.
70% chance to pen the most durable stock medium in the game is GOOD odds. couple that with the 300 armour that you conveniently left out you have a 70% chance to pen them and less than a 50% chance to be penned. sounds like a counter to me. you are also leaving out its extra health. straight up your not being genuine about the matchup at all. just picking a single value that works in your favour and running with it. you are better than that.
Now i think you got slightly confused. Im suggesting to turn comet into specialized tank hunter similar to panther, that would require other pieces of armor for anti infantry duty.
Its YOU who is defending current good vs everything comet design. Old comet was just like current comet design wise. Only stats changed.
because the brits HAVE a TD. you make the comet into a psudo TD and you overlap with an existing unit that is very much intended to be used. up a few replies you were bitching about seeing panthers every game, and you want the comet to be the same ignoring that there is are other units in place to fill that role for the brits and not for ost (okw is its own design cock up entirely)
you need to keep in mind that every unit is supposed to have a role that doesnt render the others obsolete.
the comet is unique in that it can properly support a push and can kick the tits off p4 and stug spam, the panther exists PRECISELY to counter units like the comet and to counter panthers the brits have fireflies. if the comet beats all armour what the hell is the point of the firefly?
to reiterate: the comet needs something, likley a reload buff with vet, maybe even returning some of its moving accuracy (id actually start there) but tur ing into a panther is not what it needs.