I'm really surprised at how one sided this patch is.
We have two axis commanders that are incredibly strong, and will make 3v3 and 4v4 matches even more toxic, thanks to the addition of a new kind of shrek blob and heavy tanks.
Meanwhile At best we have one half decent UKF commander (swap the M5 for a Stuart or M8 already, no one is going to bother with the M5), a weak commander for the US (swap dozer blade for easy8 or 76mm) and a Soviet commander that has no decent late game AT options, which means it will never be a viable choice for any serious players.
On top of that vanilla axis units are getting buffed, but no allied ones, which makes the patch smack of axis bias.
Especially with all the constructive feedback for the allied commanders being ignored.
I'm really dissapointed, especially if this is being made by the same team that made the previous patch, which was so much better than this.
"On top of that vanilla axis units are getting buffed, but no allied ones, which makes the patch smack of axis bias.
Especially with all the constructive feedback for the allied commanders being ignored."
"I'm really dissapointed, especially if this is being made by the same team that made the previous patch, which was so much better than this."
So you are telling us that the previous commander rework, that buffed allies non doctrinal units, reworked USF tech, reduced some USF tech costs and gave UKF snares, while locking Puma in BP2, was allies biased ?
Is that the reason why you think "it was so much better than this".
You could litterally take the first sentence i quoted, switch allies with axis and vice versa, and stick it to the previous patch, but now you call "axis bias".
Just LOL