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russian armor

New commander Rear echelon bug

24 Mar 2019, 15:10 PM
#1
avatar of JacK_Qc

Posts: 33

Hi,

I just tryed a game with new commander mod and found that rear echelon equipped with both rifle grenade and a picked up flame trower will make the squad problematic.

-They wont attack ennemi with right click, instead they run to it.

-Sometime the auto attack work. I have seen the flametrower guy attack but a regular RE stay passive.

Clearly doesnt work as intended.

Thanks
24 Mar 2019, 15:48 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

RETs have 2 weapon slots.

There is nothing bugged or wrong with being able to pick a dropped weapon and you can't reliably make opponent drop weapon.

Its the same as complaining that LMG42 is OP because Penals can pick it.

So no, clearly works as intended and no bug is involved here.
24 Mar 2019, 15:58 PM
#3
avatar of jackill2611

Posts: 246

Man, this bug is not about being able to pick up some weapons but buggy squad behaviour
24 Mar 2019, 16:07 PM
#4
avatar of Katitof

Posts: 17914 | Subs: 8

Yeah, my bad, misunderstood at first.

Probably something to do with 2 weapons with minimum/maximum ranges which aren't regular rifle ranges that create AI conflict.
24 Mar 2019, 17:09 PM
#5
avatar of Fire and Terror

Posts: 306

could peaple make the upgrate cost 2 weapon slots then?, since i dont think the AI can be fixed with flamethrower trying to get close while rifle nade trying to stay back
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