To fix the unit I believe normalizing the ratio is the first step (if not 0.16 at least 0.2-0.3), then changing the angle to 12-13 would make it more consistent
maybe normalizing the cover damage to 1 too ? Or maybe 0.75 as is the only team weapon art (so no easy puma hunt)?
Here some img for what I mean the targeting circle doesn't actually show where the rocket hit, 1 at max range 1 at minimum
![](https://i.imgur.com/v0DcZW2.jpg)
![](https://i.imgur.com/5Cbe4TG.jpg)
the blue dot is where I clicked, the red lines are the circle edge, u can see its worth jack shit as indication, in green I made the circle(?) of what the actual targeting circle should actually look like, so around half of what it shows
and yes I have a paint master degree thank you
here something vipper made so u can even better understand what I mean
![](https://us.v-cdn.net/6026685/uploads/editor/jc/t97cwbf5wu3i.png)