Simple OKW Redesign
11 Mar 2019, 18:14 PM
#21
Posts: 1220
Stuka to commander and then do whatever u want
11 Mar 2019, 18:18 PM
#22
Posts: 2358
Stuka to commander and then do whatever u want
wathever? like a infinite amount of volks rushing in with lazer stgs and flamingnade all moving being in the way?
lol that would be a nightmare
11 Mar 2019, 18:29 PM
#23
Posts: 810
back to resource penalty first
and rework OKW
also okw vet 5 system need whole rework
vet 1~3 = same as other faction vet efficiency
vet 4~5 = add utility skill only
i disagree obers put in T0
Earlier Obers provide a much-needed alternative to Volks spam, although they may need some retuning for the much earlier timing. -> ???????
That is crazy thinking
And dont put in 250 Half-trak
Lago just wants to make an OP faction
and rework OKW
also okw vet 5 system need whole rework
vet 1~3 = same as other faction vet efficiency
vet 4~5 = add utility skill only
i disagree obers put in T0
Earlier Obers provide a much-needed alternative to Volks spam, although they may need some retuning for the much earlier timing. -> ???????
That is crazy thinking
And dont put in 250 Half-trak
Lago just wants to make an OP faction
11 Mar 2019, 18:36 PM
#24
Posts: 5279
or simply lock those to tier 4 too ?
Could do that too I suppose.
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