Great game
Posts: 1044 | Subs: 1
Posts: 4183 | Subs: 4
Anyways though @OP, I do highly suggest taking the advice of some of the posters here. A replay can greatly improve aid, and also just stating what gamemode you're playing in can be very helpul. 1v1 is very different than 4v4.
As far as OKW is concerned, I do highly recommend playing all factions and seeing how your your opponet plays a certain faction or counters a certain strategy. IMO the faction as a whole is just so poorly designed it's almost hard to gauge what is good or bad.
Posts: 3166 | Subs: 6
Well, the first page of this thread was surprisingly helpful as to what was expected. 2nd page..... ehhhh... less helpful...
Well the OP has made it quite clear he is just here to rant and doesn't want to be helped.
Posts: 90
Well the OP has made it quite clear he is just here to rant and doesn't want to be helped.
This. Like i said i really hope this is a troll thread
Posts: 2358
This. Like i said i really hope this is a troll thread
Not before we troll the troll thread!
Posts: 879
There's not much strategy in this "strategy" game anymore, it's an arcade rts mostly about reaction times.
Posts: 1740
and if I am the only one thinking that Volks are useless then looks like no1 really plays the game here
No that just looks like you're absolutely resistant against any kind of opinion that does not perfectly cover yours.
Posts: 5279
No no friend, i mean frags and flame nades together! I would never suggest taking things away from okw!
""flam'n'frag assault"
Each member throws a flame nade and frag nade, one in each hand, while shooting their STGs with their dicks. And are also invincible so players are drawn to use more volks and less JLI, who we will be buffing next patch further using some sort of design philosophy we determined years ago doesn't work while also making them cheaper to make them more attractive than "flam'n'frag assault volks but boy oh boy wait until we decide to try and make fussiliers more attractive... Ostr-obersoldaten anybody?"
Posts: 528 | Subs: 1
""flam'n'frag assault"
Each member throws a flame nade and frag nade, one in each hand, while shooting their STGs with their dicks. And are also invincible so players are drawn to use more volks and less JLI, who we will be buffing next patch further using some sort of design philosophy we determined years ago doesn't work while also making them cheaper to make them more attractive than "flam'n'frag assault volks but boy oh boy wait until we decide to try and make fussiliers more attractive... Ostr-obersoldaten anybody?"
You forgot to mention hefty 15 munition cost.
Posts: 2358
""flam'n'frag assault"
Each member throws a flame nade and frag nade, one in each hand, while shooting their STGs with their dicks. And are also invincible so players are drawn to use more volks and less JLI, who we will be buffing next patch further using some sort of design philosophy we determined years ago doesn't work while also making them cheaper to make them more attractive than "flam'n'frag assault volks but boy oh boy wait until we decide to try and make fussiliers more attractive... Ostr-obersoldaten anybody?"
Yeah that would be adequate... maybe if they were a little cheaper too...
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