Scout car 221 now cost 15 fuel?
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no this is how it should be that thing is junk. let me guess you are one of the people who only make soviet snipers?
They've always been 25, haven't they?
And if there's no patch notes on it, it's pretty fair to ask about it.
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At vet2 it can solo a t70 and win.
By the way, this decreased cost is going to make vetting them even easier than before.
Bye bye m3's.
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They've always been 25, haven't they?
And if there's no patch notes on it, it's pretty fair to ask about it.
coh1 the non up gunned version was 225 mp and the upgunned one was 15 fuel and i dont remember mp. that was the pe. wehr had their own equal sniper, bike, and my favourite sniper hunter, the almighty schwimmwagon. speaking of which Relic make a schwimmwagon commander with every version. ones that cap, ones that have mg's, ones that have 88's on them... o i miss my schwim.
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How is the scout car junk?
At vet2 it can solo a t70 and win.
By the way, this decreased cost is going to make vetting them even easier than before.
Bye bye m3's.
one at nade and its pretty much done. maxim rips it apart. zis one shots it. team games its junk 1v1 if soviets build t1 its good.
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one at nade and its pretty much done. maxim rips it apart. zis one shots it. team games its junk 1v1 if soviets build t1 its good.
and me:
no this is how it should be that thing is junk. let me guess you are one of the people who only make soviet snipers?
to yourself
Because we are just here trying to figure out what changed its cost and hopefully grab attention of the developing team in the process.
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btw a few minutes ago, I have killed an SU85 with my vet3 scout car by circling... xd
Just because your opponent wasn't good does't mean SC is too powerful. At even skill, i doubt it could reach vet 3 easily. 1 AT gun shot or 1 mine instakills it. Why didn't he have combined arms and a coscript near by to AT it.
Too vague, it's like saying I used a cheap ostruppen to kill a sniper because it was poorly positioned and not protected.
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btw a few minutes ago, I have killed an SU85 with my vet3 scout car by circling... xd
i wonder how long take you to circle that SU85 and your enemy didn't use that chance to take over most of the flag while you microing that SC?
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15 + PTRS shots
10+ t70 shells
5+ t34 shells
Posts: 978
To pay itself off manpower-wise it has to only kill 4 conscripts (4x20MP). If it finishes off a squad or sniper it has already payed itself. Assuming a fuel point is worth 3 manpower points, you would need to kill 4 conscripts more to make it pay off, requiring a total of 8 conscript kills. My average scout car has somewhere around 10+ kills. So usually the 221/222 pays off.
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i wonder how long take you to circle that SU85 and your enemy didn't use that chance to take over most of the flag while you microing that SC?
the enemy was not that good and the SU85 turned as well
@moonhoplite: I agree with you the scout car is fine imo. But the question is, why do they reduced the fuel cost ?
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