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V1 rockets for OKW?

29 Jan 2019, 04:04 AM
#1
avatar of Premium_Hacker

Posts: 24

V1 rockets used to be one of the best things playing in COH1, their destruction would be unparalleled. It would be nice to see a comeback of them. But they'd have to be expensive to not be too op. Munitions ~~300-500. Thoughts?
29 Jan 2019, 04:50 AM
#2
avatar of LemonJuice

Posts: 1144 | Subs: 7

29 Jan 2019, 04:52 AM
#3
avatar of Rocket

Posts: 733

They have one that fires like 5 the walking stuka or stuka de fuss or something they call it with great pride. sadly brits cant call in a spit fire to tip them down off map to actualy be allowed to have vetted support weapons. Oh wait thats the non doct deleter, one would think it fires 5 v2s in game.
29 Jan 2019, 08:37 AM
#4
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post29 Jan 2019, 04:52 AMRocket
They have one that fires like 5 the walking stuka or stuka de fuss or something they call it with great pride.



5 rockets stuka de fuss? Damn, really showing that 'with the sheer amount of games you played' you 'know all about the Axis units' and that you are not biased at all lol.
29 Jan 2019, 08:58 AM
#5
avatar of ElSlayer

Posts: 1605 | Subs: 1

I don't think that this game needs another point and click bombing ability.

These abilities contradict with main selling points of CoH - positioning and unit preservation.
I mean... look how often people rage about arty spam deleting their units and how often people cum into their pants when they see vet 5 Kubel or King Tiger.
29 Jan 2019, 14:17 PM
#6
avatar of Tactical Imouto

Posts: 172

Permanently Banned
Forward Artillery emplacements and 3CP churchills for Brits then aswell? Lt's and Captains for buffs too

Oh, forgot that make the churchills able to dug in like in vcoh
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