Then you'll be happy to hear that raketten got STEALTH and can attack SIDE of WASP, you know, the place where WASP can't shoot and by the time it would turn, it would be dead.
Sorry, but bad micro and bad positioning doesn't reinforce your argument in the slightest.
What about the AI disparity? Did you forget that?
Bad positioning is not my argument, is case you missed it, its risk/reward and units cost/benefit.
A skilled player would know that, but thats not the case with you it seems.
I guess its not even necessary to say that as soon as the rakettenwerfer gets spotted, a WASP can freely roam all the rest of the map since it has faster movespeed and not even going to mention that two rockets are necessary without snares, so good luck catching off guard a WASP with a single raketten and not loosing all the rest of the map to IS.