Login

russian armor

what is it you think makes the top players

23 Sep 2013, 20:36 PM
#1
avatar of timujin.il

Posts: 107

is it spending at least 4-8 hours a day perfecting micro?
is it finding the winning build order?
is it a winner set of mind?
is it knowing the inner gears of the game? (dps / weapon modifiers / etc..)
is it finding a solution to a problem instead of winning about dis balance?

well you got the point, whats your opinion?
23 Sep 2013, 20:45 PM
#2
avatar of akosi

Posts: 1734

Permanently Banned
get a good micro and use your head, and have a good winning style.
23 Sep 2013, 20:54 PM
#3
avatar of wuff

Posts: 1534 | Subs: 1

Not playing like me.
23 Sep 2013, 21:50 PM
#4
avatar of Pepsi

Posts: 622 | Subs: 1

23 Sep 2013, 22:40 PM
#5
avatar of Convuko

Posts: 30

Maintaining an consistent level of micromanagement and good judgement of how a game is going to work out?
and about at least 4 days a week of gaming for about 6hours a day minimum?
I think top players learn from there losses rather than whining about them look at Sepha for example and what he did with coh1.
23 Sep 2013, 23:08 PM
#6
avatar of Budwise
Admin Red  Badge
Donator 11

Posts: 2075 | Subs: 2

Understanding the game inside and out + practice.
23 Sep 2013, 23:33 PM
#7
avatar of undostrescuatro

Posts: 525

i wanna be the very best
like no one ever was
to micro them is my real test
to kill them is my cause

i will travel across the land
capping far and wide
each victory point to gather all
the resources that's inside!

C. O. H. (cee oh eich)
gotta cap them all!
its an hmg
molotovs it!, my destiny

Molotov!
oh your my best friends
in a spot we must defend

C. O. H.
gotta cap them all
a heart so true.
out tiger will pull us through
you cap me and ill cap you.

C. O. H.!
gotta cap them all!
gotta cap them all!

yeahh!

every minefield along the way
with courage i will face
i will battle everyday
to claim my ladder place!

come with me the time is right
enough munis for a skill
just orrah!, we'll win the fight
Bombing strike its like a dream!

chorus


gotta capp them all!
gotta capp them all!
yeahh!!!


24 Sep 2013, 01:18 AM
#8
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

Playing lots of games against really good players. That's really all there is to it. That means focusing more on customs against other good players than on ladder/automatch, which is a supreme waste of time if you care about being a really good player and not just having a high ladder ranking.

Look back at vCoH, a lot of the really good tournament players had maybe one high-ranking ladder account and just spammed customs against each other. You need more than ladder to be a successful player.
24 Sep 2013, 01:22 AM
#9
avatar of MetaStable14

Posts: 95

Couple things for sure.

1) Practice
2) Micro and Macro skill (you can be a genius but if you can't move the units well enough you still lose)
3) Understanding the mechanics
4) Analysis of the stats behind each unit

If you know unit stats and income rates that is how you find optimal build orders. This isn't necessary to be good at the game because you can kinda feel your way to it but the best players will probably have some math behind their builds. If you know you can have units x,y and z by the 5 minute mark and the other faction can't have equalized dmg/health/units until the 5:30 mark you know you need to push your advantage at 5:00 minutes. What I just listed was a generic example but I would be very surprised if some of the top players didn't have builds down to that level by now.
24 Sep 2013, 10:34 AM
#10
avatar of Array
Donator 11

Posts: 609

http://www.sirlin.net/ptw/

Adaptability is king apparently trumping all else including game knowledge
24 Sep 2013, 10:47 AM
#11
avatar of BartonPL

Posts: 2807 | Subs: 6

i was born to be best player ever
24 Sep 2013, 11:14 AM
#12
avatar of Symbiosis

Posts: 862

i was born to be best player ever

Then why do you never win a real tournament MVGame?
24 Sep 2013, 12:27 PM
#13
avatar of Ptah

Posts: 66

is it spending at least 4-8 hours a day perfecting micro?
is it finding the winning build order?
is it a winner set of mind?
is it knowing the inner gears of the game? (dps / weapon modifiers / etc..)
is it finding a solution to a problem instead of winning about dis balance?

well you got the point, whats your opinion?


All of the above.
24 Sep 2013, 12:34 PM
#14
avatar of BabaRoga

Posts: 829

1. Able to fully concentrate entire game
2. able to multi-task (fight intense small skirmish, while not losing track of rest of the map and/or what you need to build next)
3. Experience (knowing map, units, when to fight when not to, etc.)
4. being pro-active (anticipate danger, create opportunities, act to force reactive response)
5. Have a clear strategy on what you want to achieve. From small skirmish to points you want to have to units you want to build. They all need to fit into grand plan. You don't go and attack red dot on mini-map just because its there and red.
6. Be calculating and ruthless at the same time. If you hold 2x VP, you don't need to attack 3rd one or try to destroy base. make opponent come to you, at the same time be able to see and jump onto opportunity

I have problems with 1 and 2, therefore I won't ever be wining SNF regardless of how many hours I play a day... or how well I know the maps and units
24 Sep 2013, 17:34 PM
#15
avatar of Joshua9

Posts: 93


Certainly, as Inverse says, you have to play better players more frequently. I know from lots of experience sucking(and I still do, but I'm far better than I used to be) that you will pick up bad habits playing against other mediocre players, and things that you think work well won't translate at all at higher levels of play.

Pro Players also often watch the games they lose. A loss is much more informative than a win. Once I started disciplining myself into doing this, I started improving much more steadily. Its important to see a loss as some place you went wrong. Watching the replay is an attempt at pinpointing that. This used to be harder for me to do, but the more game knowledge you have from experience, the better you will get at this. Sometimes you will find that it was poor unit preservation, sometimes poor scouting or failure to press your advantage, sometimes, and this is more painful, your strategy leaves you vulnerable to cutoffs or certain units that you don't have an answer to, requiring you to make macro changes to your play-style.

24 Sep 2013, 20:50 PM
#16
avatar of sluzbenik

Posts: 879

What Inverse said...

If you don't know any good players, play automatch till you get one...If it's a loss, see if they will rematch you, or if you win, they will probably be game for a rematch.

Have to make buds, automatch IS ok, but it's mostly a waste of time as you won't hit top players much. And we all have limited game time (well most of us).
24 Sep 2013, 20:52 PM
#17
avatar of Affe

Posts: 578

what is it you think makes the top Players?
Buy as many P2W DLC commanders as you can.

30 Sep 2013, 00:37 AM
#18
avatar of timujin.il

Posts: 107

well thanx for the replies
indeed i noticed that every time i get a thing working for me when i move up in ranks it is not working anymore and i need to adapt, then i gain wins move up in ranks and get countered in a ways i never thought about, watch the replays, rethink restrat win and so on

what work on lower level fail on higher as it seems.

anyway currently i play mostly 2v2s with my buddy although i would happy to have some nice 1v1s with a good partner.

currently i am around lvl 1000 both faction you are invited to look me up on steam
30 Sep 2013, 12:27 PM
#19
avatar of SgtBulldog

Posts: 688

1) You have to be asian
1 Oct 2013, 20:01 PM
#20
avatar of tengen

Posts: 432

Two words: map awareness.
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Today, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Today, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Today, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Today, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Today, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Yesterday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

297 users are online: 297 guests
1 post in the last 24h
29 posts in the last week
64 posts in the last month
Registered members: 52303
Welcome our newest member, Rosene28
Most online: 2043 users on 29 Oct 2023, 01:04 AM