Tightrope actually looked into getting the spreadsheet actual hosting, so no downloads needed now!
https://coh2db.com/stats/
Nice!
Well done Cruzz and Tightrope
Posts: 13496 | Subs: 1
Tightrope actually looked into getting the spreadsheet actual hosting, so no downloads needed now!
https://coh2db.com/stats/
Posts: 3166 | Subs: 6
The best approach would probably be to just give them tommy rifles and nerf their commando brens.
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Nice!
Well done Cruzz and Tightrope
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I'd like to point out that the Commando's Light Gammon Bomb is significantly scarier than the Stromtrooper's new Incendiary Grenade (interestingly, the light Gammon and bundle grenades are identical). That means that Commandos' damage is affected less by having fewer models.
Overall, I'd say that the Stormtrooper infiltration solution is more elegant, but I don't mind that there's a difference, especially when Commandos can become a 5-man squad.
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Need to add that I believe that Janne252 was the one who actually got the job done.
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The best approach would probably be to just give them tommy rifles and nerf their commando brens.
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They cost a lot more and are doctrinal, so I don’t see why a high long range dps model in exchange for almost no potency while moving would need to be nerfed.
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Because they are at ober level when they have brens. Putting them over ober level is probably just too much. Its not like theyre only slightly better than tommies, and its not like I actually suggested putting their rifle + bren performance worse than their current sten + bren performance.
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Commandos start with nades on cooldown.
Storms not, despite even partisans having molotov on cooldown.
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That is not intended, Miragefla has said it was an oversight and the abilities should at some point all be on cooldown upon spawn.
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I know, just certain other someone believed its fair and balanced.
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While I do agree 100% with you, aren't they similar in cost? Also, aren't ober rifles a lot better than tommy rifles, especially on the move? I'm not sure about this, but don't obers also get better veterancy bonuses overall? Commandos are also doctrinal while obers are not, and are the only elite infantry squad brits have (actually, they're the only other combat infantry brits have besides tommies too). The thing that mostly makes me agree with you, though, is the fact that they have camo and are a 5 man squad.
And at the end of the day, commandos are much better with stens anyway and this is mostly a moot point.
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Ober rifles being better than tommy rifles isn't really the point though. The two brens more or less equal the mg34 AND the 3 ober rifles (again, long range). So imagine if obers had 3 extra tommy rifles of DPS.
Yes, obers get better veterancy (you can make arguments about the ambush bonus, smoke, or whatever else being conditionally better, but as a whole, obers definitely do have better vet).
I think timing is a consideration too. Besides this, I think what you posted is a fairly complete picture of the comparison.
Anyway, I think the point is that there is justification for reasonable concern that enfields + brens become an issue, and that would be enough to warrant counteractive measures (nerfs to their brens) - especially since their current bren combo seems fine in its current state.
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And again, getting brens instead of stens is more or less shooting oneself in the foot and should be avoided anyway.
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So in conclusion having them spawn with rifles (with a few tweaks) would fix most issues.
...
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or simply add the option to be built from HQ at the normal price of the unit.
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But that doesn't adress the disproportional MP price of infiltration spawning them as 3-men nor their severely restricted combat effectiveness (and survivability on retreat) while doing so?
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Because they are at ober level when they have brens. Putting them over ober level is probably just too much. Its not like theyre only slightly better than tommies, and its not like I actually suggested putting their rifle + bren performance worse than their current sten + bren performance.
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