It's a new ability. The flare one is Vanguard Operation, Crocodile, the new one is Firestorm Battlegroup Crocodile.
I'd imagine there was some reason for making them different.
Maybe flares will get added as they get closer to the finished version.
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It's a new ability. The flare one is Vanguard Operation, Crocodile, the new one is Firestorm Battlegroup Crocodile.
I'd imagine there was some reason for making them different.
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Maybe flares will get added as they get closer to the finished version.
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Permanently BannedPosts: 17914 | Subs: 8
I think we should restrict piats to only one per sapper. Having a snare on AT inf is should be kept to a minimum. Same goes for riflemen. One zook only.
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I think we should restrict piats to only one per sapper. Having a snare on AT inf is should be kept to a minimum. Same goes for riflemen. One zook only.
We've been able to step slightly outside the confines of this scope with the Brit mine + snare, and the Puma BP2 lock, because those are glaring issues, which hopefully have low impact solutions (unlike some other items).
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I knew giving the British a snare was just asking for trouble... Relic wants a minimalist approach to fixing the British countering light vehicles. The snare doesn't feel like it's going to allow that to happen, as far as the opposition is concerned.
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pfusies are a better fit for overwatch than jaegers, since jaegers are really bad in their current state
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I played some games with the new overwatch doctrine and i really like the new design. But i agree that Jaegers need some sort of buff, especially when you compare them to the new designed stormtroopers who are much better.
So, lets discuss how to make Jaegers better.
Ideas:
- Make Jaegers 5-men squad
or
- Upgrade option to 4&G43
or
- Jaegers can shoot Rifle grenades
- Unit costs now 340 MP
What are your ideas?
Posts: 17914 | Subs: 8
Posts: 3260
I played some games with the new overwatch doctrine and i really like the new design. But i agree that Jaegers need some sort of buff, especially when you compare them to the new designed stormtroopers who are much better.
Posts: 1273
I played some games with the new overwatch doctrine and i really like the new design. But i agree that Jaegers need some sort of buff, especially when you compare them to the new designed stormtroopers who are much better.
So, lets discuss how to make Jaegers better.
Ideas:
- Make Jaegers 5-men squad
or
- Upgrade option to 4&G43
or
- Jaegers can shoot Rifle grenades
- Unit costs now 340 MP
What are your ideas?
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The Elite Armor rework is underwhelming. Nerfing the ST and slightly buffing the other crappy abilities does little to make it a useful commander pick.
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Jeagers are force multipliers, they aren't supposed to be stand alone mainline infantry, much like USF pathfinders, their strength comes into play with other squads around to benefit from the snipe crits.
They are not and should not be potent stand alone inf, just like pathfinders.
You're not supposed to spam them, you're supposed to use them together with volks.
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So its ok that allies can spam one Unit and gets big profit and less micro...while axis need combine arms and much more micro. I know why i dont like allies spam play...and why its bores me.
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So its ok that allies can spam one Unit and gets big profit and less micro...while axis need combine arms and much more micro. I know why i dont like allies spam play...and why its bores me.
Posts: 2243
You're complaining that sniper squad is too hard to micro and keeping it behind volksblob is too hard?
Wtf is wrong with axis players in this thread? Jaegers are underpowered and require buffs? G43? For a SNIPER unit? Are you even playing this game at all?
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