USF White phosphorous mortar rounds
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Its fine and can deal a total of -zero- casualties as long as you are not blind and have medics in base.
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Doesn't cancer nades apply the same speed debuff ?
If you’re talking about the obers/falls’ chemical grenade then yeah.
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If you’re talking about the obers/falls’ chemical grenade then yeah.
those nades dont reudce units HP and is only in a small area.
I think at least retreating units shouldn't slow down, making squads very vulnerable to wipes even if u react fast enough
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Its fine. It's a tool that isn't used too often, but when it is used in conjunction with other indirect it discourages the enemy from blobbing and/or mass retreating, which I think is great. Often enough it's just a muni sink with little to no payoff. Also, as Kati pointed out it doesn't actually kill anything on its own and is easily countered by proper spacing and medics.
yeah as if we can build medics all over the map
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those nades dont reudce units HP and is only in a small area.
They do.
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those nades dont reudce units HP and is only in a small area.
I think at least retreating units shouldn't slow down, making squads very vulnerable to wipes even if u react fast enough
I was answering a question with no statement of how good it was. Why you want to argue with me I don't know.
That being said, it's still useful because it is targeted (not subject to random scatter like the WP barrage) and blocks sight like brit WP, and I'm pretty sure it does do damage.
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those nades dont reudce units HP and is only in a small area.
I think at least retreating units shouldn't slow down, making squads very vulnerable to wipes even if u react fast enough
Except they do, aoe is very decent and you'll still be snared when you get out of the cloud.
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The other option available (since you're complaining about Allies) to Allies is something called artillery spam, and trust me, it is WAY worse than White Phosphorous. So pick and choose
PS : At some point, you should stop complaining about every tool Allies have. "This is op, that is op, my grandma is op, my mom is op..." and so goes on.
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I don't really understand why everyone is so hostile. I'd say forcing units to retreat is a big enough reward for a 25 munis ability. All other tools that slowed retreats or enabled cheesy wipes on retreat have been removed (stun grenades, grenades on infiltration infantry, etc.) so I don't see a reason this ability still should. Buff the damage or let it kill models, but the movement penalty on retreating units should be removed.
The mortar half-track is not at the same lvl as the other cheesy units. It is not going to force you to retreat but will force you to reposition and heal. If you get hit directly, you are able to move out and still retain half your hp, but if you don't reposition, your units will have 1 hp left. The reason Ostheer players get mad is that it counters their mg spam cheese. Having 2 or more Ostheer players build 3 mgs or more and then building mortars is an easy way to cheese USF players because they lack hard counters. Must feel bad to get a taste of their own medicine.
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