https://www.pcgamer.com/steel-division-2-is-a-11-scale-rts-inside-a-massive-turn-based-wargame/
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Posts: 2238 | Subs: 15
Posts: 255
Posts: 2238 | Subs: 15
Infantry gameplay is a huge turnoff from me on this game.
Unrealistic blobs of infantry awkwardly clunking around the map make the core elements of the first Steel Division. Same goes for the Wargame series.
Posts: 255
And all CoH (1 and 2) blobs are realistic too?
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Lol, yeah I figured someone would go there.
CoH2 is known as more of an arcade game, unless you have specific mods on nobody is expecting any kind of realism - whilst realism is the mantra of SD and the Wargame series.
+ CoH2 has an actual cover system so engagements might actually resemble some sort of realistic firefight.
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SD1 (NSD44) has the EXACT same cover system as COH2 (Yellow, Green cover)
...
- Has suppression like COH2
...
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Posts: 1044 | Subs: 1
Steel Division still has an active multiplayer community. Smaller than this, but its certainly not dead. Custom game lobbies fill up within 5 minutes (usually less). Not sure about the state of ranked automatch because I haven't tried in a while, but from what I have heard there is a very active tight knit community of competitive players on Vulcan's discord and they scrim all the time.
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Posts: 1166 | Subs: 1
One more preview:
Steel Division II It’s like Total War, but denser.
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No, it's not.
Stop trying to piggy back off quality titles.
Posts: 1166 | Subs: 1
Its a direct quote from the article.
Posts: 2238 | Subs: 15
No, it's not.
Stop trying to piggy back off quality titles.
Posts: 1166 | Subs: 1
IMHO Steel Divison have the potential to be the "WW2 Total War" from Eugen.
Posts: 1044 | Subs: 1
Ok
I just don't see how these games are similar.
This isn't comparing apples to apples.
Posts: 3103 | Subs: 1
I agree but I believe the article is talking about how in Total War you go from the turn based campaign to the real time battles.
Posts: 2238 | Subs: 15
Posts: 2238 | Subs: 15
Posts: 868 | Subs: 5
Posts: 2238 | Subs: 15
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