Winter or Spring Maps [Developer]
Posts: 2238 | Subs: 15
Posts: 148
Posts: 1006
which maps do you feel are imbalanced Ugbear?
Starting North on Langres
Starting East on Ferma
Cut Off points are way easier to access and pin.
Posts: 2807 | Subs: 6
which maps do you feel are imbalanced Ugbear?
Semois winter, building on left side, this near to the middle, one of the entrances are blocked by bushes and units can't pass this area. Winter map have too much eep snow and it's completely annoying
Kholodny summer, building on the left from middle have also bugged pathing, when you get out from building from the stone wall side you must get back to the building or vaulting stone wall because hedges/bushes are also blocking movements.
Semois summer (this was posted in one of the threads) bushes are extremely annoying there so for example they completely change retreating path
What are most imbalanced maps for me? both pripyats, both moscows and minsk (mostly because they are too big for 1v1 games)
Posts: 229
Gentlemen,
do you want more Winter or Spring maps?
Both! But more importantly to me, I'd rather see more industrial maps, whether winter or summer. Like City 17.
Posts: 66
Posts: 44
Posts: 215
Posts: 317
It would be nice if it were actually possible to utilize the deep snow Camo for ambushes.
Anyway I already see it coming, variety axed for the sake of the masses
who don't really care about variety and different possible tactics in favor of fast click slightly mindless gameplay instead .... Sigh.
That being said cold tech couldve been implemented a lot better and add much more depth, it does Kinda seems like a missed opportunity. And how
Mudtech with rain and mud splattering around !
Posts: 1838 | Subs: 17
Posts: 317
I love Pripyat winter because to me it is absolutely beautiful and that helps me become much more immersed in the game and I'm also much for an immersive experience.
When they put Rain in Tales of Value I started fantasizing about what they could do if they just kept developing this Ip - The Rain, Mud etc all possibilities and I am so excited its in the new engine.
Please Relic continue to develop this real mud that splashes your troops and slows your tanks would just be awsome too and I would love to see Night time maps make a return too with the dynamic lighting of the essence engine it is so cool. Would be really awsome if there were night and day transitions I think as well.
Please keep developing your cold tech and realistic features like this it is so cool.
Posts: 60
Gentlemen,
do you want more Winter or Spring maps?
Like the winter maps with blizzard but I think summer maps would be nice.
Posts: 35
Posts: 10
Posts: 62
I like both winter and summer maps, so a good mix of both would be cool for me, including some that have only one mode, and some more maps with winter looks but no freezing mechanics (but make them landlocked).
Also, some maps with Polish, German, Hungarian and Romanian names would be cool.
Posts: 1620 | Subs: 2
Posts: 35
*as long as they aren't choke point maps like Rhzev or Pripyat.
Posts: 60
Posts: 90
Posts: 172
Livestreams
14 | |||||
2 | |||||
20 | |||||
4 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.830222.789+36
- 2.34957.860+14
- 3.571211.730-3
- 4.1097613.642+1
- 5.916404.694-1
- 6.280162.633+8
- 7.305114.728+1
- 8.721440.621+3
- 9.14758.717+1
- 10.266108.711+17
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
6 posts in the last week
36 posts in the last month
Welcome our newest member, debetexchange
Most online: 2043 users on 29 Oct 2023, 01:04 AM