I play both factions, like any CoH player who is worth his salt should across all modes of the game. 1v1's to 4v4's with my small CoH clan. Here is my ladder profile.
http://www.coh2.org/ladders/playercard/steamid/76561198005614497
This patch is brilliant. It is what the game needed.
Many of my clan mates were becoming frustrated and mad with their games, and noone enjoyed playing germans as there was a consensus that it was too easy to win. In team games, it was harder to flank out and often the germans were able to devastate our conscripts with mg42's. Even when we played as germans, games felt too easy, making very hard and savage early game plays was easy as germans and really they should be feeling the pressure in the early game from an aggressive soviet player. It was too easy for germans to lock down large sections of the map with a single unsupported MG team.
Gentleman, you may have your opinions of the game and this patch. But please support relic in this direction. I have the benefit of watching a small clan of players reactions, not just my own and we were barely playing in august and early september due to the disgusting state of the game. The game just wasn't fun and 42's suppressing in a single burst was degenerate and frustrating. It was so encouraging to hear one of my friends say, "Hey you were right comrade, this is really great now, i'm so glad I can play coh again". And then we even played a 4v4 as the germans and didn't feel like we were playing easy mode. It was wonderful.
Even seeing some tigers and is2's hitting the field =]. I have played CoH1 since 2006, I have played CoH2 since beta, and I think this patch is some of the best balance yet. A large part of this is the MG42 change.