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CoH2 Stats

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14 Jan 2015, 23:10 PM
#61
avatar of GuyFromTheSky

Posts: 229

Is it possible to compare two items? Say for example the puma main gun and the T-34 main gun. Or do i have to look them up separately and write down their numbers?
14 Jan 2015, 23:12 PM
#62
avatar of TensaiOni

Posts: 198

Is it possible to compare two items? Say for example the puma main gun and the T-34 main gun. Or do i have to look them up separately and write down their numbers?


Right now, no. But it's not a hard feature to add, so it probably be in this month.
14 Jan 2015, 23:33 PM
#63
avatar of Mr. Someguy

Posts: 4928

How hard would combat comparisons be? Like Sherman AT vs Panzer IV, or Sherman HE vs AT Panzergrendiers. Probably not anywhere near easy.
15 Jan 2015, 03:54 AM
#64
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

Is it possible to compare two items? Say for example the puma main gun and the T-34 main gun. Or do i have to look them up separately and write down their numbers?


open two tabs, scroll so they're both at the same place on the page, ctrl + tab/ctrl + shift + tab
15 Jan 2015, 09:24 AM
#65
avatar of GuyFromTheSky

Posts: 229



Right now, no. But it's not a hard feature to add, so it probably be in this month.


Awesome, thank you so much!
21 Jan 2015, 20:10 PM
#66
avatar of TensaiOni

Posts: 198

How hard would combat comparisons be? Like Sherman AT vs Panzer IV, or Sherman HE vs AT Panzergrendiers. Probably not anywhere near easy.


Tank vs Tank - pretty easy, I've already created a script which does it (it ignores scatter hits and shell travel times though).

Tank vs Infantry - pretty hard due to scatter mechanics and no real way to simulate how the infantry is positioned.

But either of those, whether it's hard to do or not, is not something I'd want to add to my site, due to pretty high server load needed for those calculations.

I might release the script I use for tank simulations, so maybe someone can convert it into something everyone can use or I'll just run a several millions of simulations between all kinds of tanks and post the results on my site.
23 Jan 2015, 08:46 AM
#67
avatar of ZeaviS

Posts: 160

Hey Tensai,

I was curious about the forumla you use to compute the suppression per burst graph on the heavy machine guns.

I was looking at the MG42 suppresion at near range and I'm getting different values in my calculations, here is what I'm doing:

(1.4+1.75)/2 = 1.575 This is the average burst duration

1.575 * 1.5 = 2.3625 Multiplying by the near burst duration multiplier

16 * 2.3625 = 37.8 number of shots per burst

37.8 * .012 = .4536 suppresion per burst

On your graph however, it's at .3755, what am I missing in the calculation? Or is there an error?
23 Jan 2015, 10:21 AM
#68
avatar of TensaiOni

Posts: 198

jump backJump back to quoted post23 Jan 2015, 08:46 AMZeaviS
Hey Tensai,

I was curious about the forumla you use to compute the suppression per burst graph on the heavy machine guns.

I was looking at the MG42 suppresion at near range and I'm getting different values in my calculations, here is what I'm doing:

(1.4+1.75)/2 = 1.575 This is the average burst duration

1.575 * 1.5 = 2.3625 Multiplying by the near burst duration multiplier

16 * 2.3625 = 37.8 number of shots per burst

37.8 * .012 = .4536 suppresion per burst

On your graph however, it's at .3755, what am I missing in the calculation? Or is there an error?


There's an error (fixed now) - but you've also missed the 1.1 RoF modifier for close range. 0.49896 should be the correct value (rounded up to 0.499 on the graph).
1 Apr 2015, 17:29 PM
#69
avatar of TensaiOni

Posts: 198

Pretty funny April fools - updated the site!
2 Apr 2015, 07:00 AM
#70
avatar of RMMLz

Posts: 1802 | Subs: 1

3 Apr 2015, 21:56 PM
#71
avatar of nordkind
Donator 11

Posts: 60

Since the PTRS has become a decent anti infantry weapon with the last patch, could you please add another DPS curce for infantry targets to this page?

Greetz
3 May 2015, 19:00 PM
#72
avatar of Jaedrik

Posts: 446 | Subs: 2

Pls include 'base accuracy received' stat.
It should be at squad level.
Also vet bonuses when \/
24 Jun 2015, 00:15 AM
#73
avatar of TensaiOni

Posts: 198

Page once again updated - there might be some bugs, depending on how Relic (and if they actually did it) modified the data.

New site version will be released this month/early next month, with a lot of improvements.
24 Jul 2015, 19:08 PM
#74
avatar of Andsominity

Posts: 5

GREAT site! I know you are working on a new site version, I have 2 feature requests:

1. Can you make it so the headers stick when scrolling? I forget the columns when I'm halfway down the page. :O

2. Is it be possible to include different building's HP and armor values? Maybe not only base buildings/OKW trucks, but also ambient buildings? Like church on Moscow outskirts/semois, it would be good to know how many ML20 shells will kill it with new patch.

Thanks again and great work!
24 Jul 2015, 21:28 PM
#75
avatar of Mr. Someguy

Posts: 4928

Speaking of bugs, the Panzer III links to an error page.

http://www.coh2-stats.com/vehicles/panzer_iii_mp

I always assumed it was because the Panzer III isn't actually in the game.
4 Sep 2015, 12:41 PM
#76
avatar of ofield

Posts: 420

Can you please add stats of british Units?
4 Sep 2015, 15:18 PM
#77
avatar of Jaedrik

Posts: 446 | Subs: 2

jump backJump back to quoted post4 Sep 2015, 12:41 PMofield
Can you please add stats of british Units?

Jawol, please!
I've always loved this site, I hope it's updated soon.
5 Sep 2015, 14:41 PM
#78
avatar of Maharbal

Posts: 1


Jawol, please!
I've always loved this site, I hope it's updated soon.


+1!
14 Sep 2015, 05:16 AM
#79
avatar of Dr. Green Thumb

Posts: 132

Hi Hi. I have a big favor for the creator of the site. Is there anyway I can get a spreadsheet of the weapons damage per range? I want to make a few nice charts to share with the community and right now I have to type in each number manually. It's a pain in the butt!

But if you don't have or don't want to share such a spreadsheet, no problem. Thanks for the great site!
14 Sep 2015, 05:56 AM
#80
avatar of RMMLz

Posts: 1802 | Subs: 1

Hi Hi. I have a big favor for the creator of the site. Is there anyway I can get a spreadsheet of the weapons damage per range? I want to make a few nice charts to share with the community and right now I have to type in each number manually. It's a pain in the butt!

But if you don't have or don't want to share such a spreadsheet, no problem. Thanks for the great site!

Here. It's probably outdated though.
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