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russian armor

KAABOM!!!! - Good Places To Put A Mine.

29 Aug 2013, 19:16 PM
#1
avatar of WiseBoarGuy
Donator 11

Posts: 112

I thought it will be a good idea to open a thread about god places to put a soviet mine.

I will start....

1. At the entrance of the Church. :)
29 Aug 2013, 19:19 PM
#2
avatar of Cryptacide

Posts: 63

Between the opening of hedgerows on pretty much any map that has them.
29 Aug 2013, 19:20 PM
#3
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

Roads, chokepoints, commonly used cover locations, building entrances.
29 Aug 2013, 19:24 PM
#4
avatar of WiseBoarGuy
Donator 11

Posts: 112

Roads, chokepoints, commonly used cover locations, building entrances.


Which road? can give a little more details? (u can use image if u like) :) :)
29 Aug 2013, 19:40 PM
#5
29 Aug 2013, 19:54 PM
#6
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2



Which road? can give a little more details? (u can use image if u like) :) :)

Any road that people typically walk down.
29 Aug 2013, 20:14 PM
#7
avatar of rofltehcat

Posts: 604

If you want specific places to put mines you can also load up a map vs. an easy CPU and closely watch the paths your own units take.
Fences (walked around), deep snow (avoided), roads (prioritized), even trees (see Minsk) can heavily influence the path units take. Planting mines and tripwire flares where the enemy doesn't expect them can be more effective than planting them where your enemy suspects/expects them even though the maximum damage done (see that M8 mine video) can be smaller (except when catching a vehicle and he doesn't have pios nearby).
29 Aug 2013, 21:03 PM
#8
avatar of WiseBoarGuy
Donator 11

Posts: 112

If you want specific places to put mines you can also load up a map vs. an easy CPU and closely watch the paths your own units take.
Fences (walked around), deep snow (avoided), roads (prioritized), even trees (see Minsk) can heavily influence the path units take. Planting mines and tripwire flares where the enemy doesn't expect them can be more effective than planting them where your enemy suspects/expects them even though the maximum damage done (see that M8 mine video) can be smaller (except when catching a vehicle and he doesn't have pios nearby).


tnx
29 Aug 2013, 22:07 PM
#9
avatar of tuvok
Benefactor 115

Posts: 786

If you want specific places to put mines you can also load up a map vs. an easy CPU and closely watch the paths your own units take.
Fences (walked around), deep snow (avoided), roads (prioritized), even trees (see Minsk) can heavily influence the path units take. Planting mines and tripwire flares where the enemy doesn't expect them can be more effective than planting them where your enemy suspects/expects them even though the maximum damage done (see that M8 mine video) can be smaller (except when catching a vehicle and he doesn't have pios nearby).

green covers! :D
and bridges, building entrances, river crossings
1 Sep 2013, 12:01 PM
#10
avatar of MajorasLiepa

Posts: 105

Near fire pit, lost weapons like AT guns, MG, Mortars.
14 Sep 2013, 03:16 AM
#11
avatar of Appleseed

Posts: 622

wish german mines is effective as russian ones but they are not
Hux
14 Sep 2013, 19:36 PM
#12
avatar of Hux
Patrion 14

Posts: 505

I personally like to put my mines on the ground.
14 Sep 2013, 20:37 PM
#13
avatar of m3rc3n4ry

Posts: 53

jump backJump back to quoted post14 Sep 2013, 19:36 PMHux
I personally like to put my mines on the ground.


^ wut a noob o_O

worst place ever, everyone is expecting it.
14 Sep 2013, 21:52 PM
#14
avatar of peruci

Posts: 217

Now that the MG42 is taking more damage (as it should) I really miss the german mine to protect the flanks :(

Hux
15 Sep 2013, 15:19 PM
#15
avatar of Hux
Patrion 14

Posts: 505



^ wut a noob o_O

worst place ever, everyone is expecting it.


I Needs Mentoar!
16 Sep 2013, 03:27 AM
#16
avatar of Lichtbringer

Posts: 476

Around edges of walls, like the end of a bridge or a fence. units tend to group up there.
16 Sep 2013, 08:24 AM
#17
avatar of Le Wish
Patrion 14

Posts: 813 | Subs: 1

jump backJump back to quoted post14 Sep 2013, 21:52 PMperuci
Now that the MG42 is taking more damage (as it should) I really miss the german mine to protect the flanks :(



If you got the munitions, build S minefield, if you place first square correctly and abort when its done, you get 60 muni refund and mines placed. They wont kill the whole squad, but will make the flank somewhat harder.
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