The best company of heroes map of all time has remained absent from coh 2 since its inception. If rails and metal can make it into coh 2, then duclair can too.
That is all.
Bring Duclair to map pool
17 May 2018, 07:03 AM
#1
Posts: 44
17 May 2018, 09:18 AM
#2
Posts: 626 | Subs: 1
This map was converted to coh2 some time ago. Played on it couple of games and in my opinion it wasn't really a good balance map.
BUT it was back few patches ago when vehicules bullets trajectory hit a terrain (ostwind, centuar etc).
BUT it was back few patches ago when vehicules bullets trajectory hit a terrain (ostwind, centuar etc).
28 May 2018, 14:16 PM
#3
Posts: 868 | Subs: 5
The true goal for all COH2 players is for there to be a single map left.
And it being used for all modes 1vs1 to 4vs4.
Then everyone wotes against it, then complains that they can't get games
True Story.
And it being used for all modes 1vs1 to 4vs4.
Then everyone wotes against it, then complains that they can't get games
True Story.
28 May 2018, 16:09 PM
#4
Posts: 955
I´d rather take Lorraine, but this is imo the second best. But either of these is way better than the entire CoH2 map poll combined. Wolfheze and Pointe du Hoc also great. Even that hedgerow maze map was cool, though some factions would be screwed there. The only map that isnt realy impresive is the one they already added
28 May 2018, 16:39 PM
#5
1
Posts: 1276
>Maps from CoH1 don't use True Sight tech.
>Import into coh2
>Map plays different and has to be entirely re-balanced
I'd rather take more of the community maps TBH, there are a lot of good ones that we could have easily thrown into the pool rather than having to start from scratch practically speaking.
>Import into coh2
>Map plays different and has to be entirely re-balanced
I'd rather take more of the community maps TBH, there are a lot of good ones that we could have easily thrown into the pool rather than having to start from scratch practically speaking.
28 May 2018, 16:55 PM
#6
Posts: 1467 | Subs: 4
>Maps from CoH1 don't use True Sight tech.
>Import into coh2
>Map plays different and has to be entirely re-balanced
I'd rather take more of the community maps TBH, there are a lot of good ones that we could have easily thrown into the pool rather than having to start from scratch practically speaking.
You forgot about the different values on munitions and fuels, weighting certain areas of the map more than others to.
Other than that I entirely agree with what you said.
28 May 2018, 17:08 PM
#7
Posts: 1554 | Subs: 7
When I had the honor to play on this map in 3 year anniversary 2v2 tournament it was quite fun to be honest except the elevation issues.
Besides that I agree with the voices demanding a rebalance of maps imported from CoH1...Semois Summer may serve as most educational example. This issue should have been dealt with years ago.
Besides that I agree with the voices demanding a rebalance of maps imported from CoH1...Semois Summer may serve as most educational example. This issue should have been dealt with years ago.
28 May 2018, 17:41 PM
#8
Posts: 2184 | Subs: 2
Counter-statement: return the summer Rzhev, this is the bloodiest, tense and interesting map.
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