Well to be honest after playing CoH2 for about a thousand hours I am also fairly burned out.
Even modded for some reason I just can't stand the game anymore.
While I find myself going back to CoH after some large breaks, for some reason the game just feels like a timeless masterpiece.
Even with the new units and features that CoH2 offers, which I absolutely love, like for example the new fire effects, vaulting, more realistic hull down, units coming off map, the USF having the M7 Priest instead of the M2 105 which I never really understood in CoH but whatever, the British having a mobile machine gun, the Comet, the MG34, the LeIG, the Pak 43, the E8 and so on and so on, I think you're getting what I'm pointing at, it just feels... dull I suppose, like it's too tryharding to be an e-sports game and Relic just lost their way by trying to be like Blizzard with StartCraft, and I think that's also fairly evident from Dawn of War 3 as well.
The game would be more fun if every faction had diverse opening units like ostheer and soviets. The game feels wrong when players exploit factional weaknesses. If I know some dummy is going to spam one unit, I should be able to smash him with a good strategy. Commanders are the only way to smash factional weaknesses, but they leave you without access to basic units(rocket arty,elite troops,heavy tanks, offs map for turtles,etc)