Hi guys, I just read the changelog on the 20/08 patch and I nearly fell off my chair.
Elephant tank destroyer is (hang on) 25!!! popcost...
Relic decided to increase all the vehicles popcosts, I personnally think this killed heavy armour in 1v1, considering they didn't allow the max popcap to exceed 100...
Any opinions would be much appreciated !
Cheers
K
New population costs
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20 Aug 2013, 20:33 PM
#1


Posts: 3548 | Subs: 2
20 Aug 2013, 21:53 PM
#2
Posts: 978
Unnecessary, unwelcome change for me. It wasn´t needed. The armies were small enough for my taste. Now an Elephant will cripple your popcap - how the hell am I supposed to support my heavy tank with a medium tank if that drains my population so much I have to fear to run out of infantry.
Also: Wrong forum section.
Also: Wrong forum section.

21 Aug 2013, 03:22 AM
#3

Posts: 476
Well... I think it is good that they made it same as only manpower units. BUT! They should've reduced the overall manpower drain ab bit, because this will increase the overall manpower drain.
25/100 is kinda big, but if we only talk about the 100 border and not the increased manpower drain I think its fine. (For 1v1.)
25/100 is kinda big, but if we only talk about the 100 border and not the increased manpower drain I think its fine. (For 1v1.)
24 Aug 2013, 10:16 AM
#4



Posts: 16697 | Subs: 12
This should go in the Parlor Room->COH2->Balance
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