https://imgur.com/gallery/hNwfAzp
I'd recommend working on your jokes if you plan for them to be funny.
Posts: 2723 | Subs: 1
https://imgur.com/gallery/hNwfAzp
Posts: 2145 | Subs: 2
I'd recommend working on your jokes if you plan for them to be funny.
Posts: 1355
I'd recommend working on your jokes if you plan for them to be funny.
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No no no man, it was a good one. You didn't get it, accept that
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Worst part is I was one of the people that pre-ordered the game, but uh, at least I got some sweet coh 2 skins for 60 USD.
Posts: 2272 | Subs: 1
Posts: 2723 | Subs: 1
you write about hotkeys, factions etc.
i think you guys are missing what the great thing about CoH is.
Its the absolutely breathtaking atmosphere which reslts from the astonishing details in graphics and sound. i mean, i can zoom in and tilt the camera and i feel i m in the battle myself (this feature is the reason i fell in love with relic games since dow1 2004. this feature makes me give it 99% score if i was to review). the animations, effects, physics, the traces tanks leave behind, the splinters when a house shatters. it's something no other RTS (!!!!!) has ever achieved. not even total war. additionally the sounds, the voice acting. all this stuff together....
Posts: 2145 | Subs: 2
you write about hotkeys, factions etc.
i think you guys are missing what the great thing about CoH is.
Its the absolutely breathtaking atmosphere which reslts from the astonishing details in graphics and sound. i mean, i can zoom in and tilt the camera and i feel i m in the battle myself (this feature is the reason i fell in love with relic games since dow1 2004. this feature makes me give it 99% score if i was to review). the animations, effects, physics, the traces tanks leave behind, the splinters when a house shatters. it's something no other RTS (!!!!!) has ever achieved. not even total war. additionally the sounds, the voice acting. all this stuff together....
Posts: 2184 | Subs: 2
you write about hotkeys, factions etc.
i think you guys are missing what the great thing about CoH is.
Its the absolutely breathtaking atmosphere which reslts from the astonishing details in graphics and sound. i mean, i can zoom in and tilt the camera and i feel i m in the battle myself (this feature is the reason i fell in love with relic games since dow1 2004. this feature makes me give it 99% score if i was to review). the animations, effects, physics, the traces tanks leave behind, the splinters when a house shatters. it's something no other RTS (!!!!!) has ever achieved. not even total war. additionally the sounds, the voice acting. all this stuff together....
Posts: 4183 | Subs: 4
Donnie not joking for once, that's refreshing.
Posts: 250
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you write about hotkeys, factions etc.While I agree that Cohs charm is the atmosphere, voice lines etc. a large part of the atmosphere was lost when they enabled Amis/ Brits to team up with Soviets. #stillsalty
i think you guys are missing what the great thing about CoH is.
Its the absolutely breathtaking atmosphere which reslts from the astonishing details in graphics and sound. i mean, i can zoom in and tilt the camera and i feel i m in the battle myself (this feature is the reason i fell in love with relic games since dow1 2004. this feature makes me give it 99% score if i was to review). the animations, effects, physics, the traces tanks leave behind, the splinters when a house shatters. it's something no other RTS (!!!!!) has ever achieved. not even total war. additionally the sounds, the voice acting. all this stuff together....
Posts: 2885
While I agree that Cohs charm is the atmosphere, voice lines etc. a large part of the atmosphere was lost when they enabled Amis/ Brits to team up with Soviets. #stillsalty
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After same survey that they did for 3 dow 3 revivng, that neevr become, to be honest, yes. But I'm afraid about coh 3, now it's clearly approved that it was in development by dow 3 team, that f*ck up dow 3 compltetely.
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I see people often say that they get tired of same old factions.
I never got bothered with that. Its not like Cod or BF that the game is released every year, so it can get repetitive. There are only two and half (CoH online) games in last 12 years.
Either they go ww2, or not.
If they go ww2, there is lack of choice for factions, i mean, who really wants to play with Italians? What do they have that it will make it interesting? Or japan, they were major player, but unless next coh goes naval, japan is in same problem as Italy, very limited choice to play with, it would get bet boring, really fast.
They need to worry about polish(don't mean on Poland and improving gameplay.
And not adding factions that 2 infantry type, one light tank and two different AC would be 80% of their army
Posts: 262
combat inside enterable houses, side armor, , more animations (like solders leaning at a wall), maybe different stances and choosable behaviour (like passive / hold fire / attack only when attacked) would be enough for a new coh
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Posts: 262
I would like to see some gameplay consistency. Not talking about asymetric balance design but more about things like why is USF the only faction that can leave vehicles? Do all other factions have self driving tanks?
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