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EDIT: I'll reverse question to make it more obvious:
why does Wehrmacht sniper after patch have same durability as Soviet one even though it faces less overall DPS?
A OST player who try to kill Soviet sniper with his sniper, in most case, doesn't know how to play this game correctly.
You just want to drag us to the old COH1 sniper warfare by changing Soviet sniper to 1 man.
Sorry, but this is complete bullshit. For multiple reasons:
1. LVs are getting buffed against snipers
2. Snipers get their RA nerfed.
3. Even this patch, most snipers die to flanks, especially soviet ones. Many die to indirect fire as well.
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So discussing balance with average players is even more useless than normal.
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coh2 community in a nutshell...maybe time to enforce some rules on balance threads?
every argument just ends in "i am right because I have better ranks"... it´s funny how elitist some people are. In C0H2 of all games lol...
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This is getting silly (as usual) The soviet sniper vs ostheer is far too hard to counter particularly on open maps in the small game modes.
The question is not should it be nerfed/counters buffed but rather is dropping to one model the best solution to achieve this for balance and/or gameplay.
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That is how every game that exists is balanced: The best player provide feedback, the game is balanced. A competitive game is a game that people will play, and will make money. To have a competitive game, you need competent players to balance the game. A game designed around catering to noobs is not a good idea from a profit standpoint. If noobs want to play their own version as they wish it to be, the CoH2 mod tools are right there. Go ahead and create "blvckdream's perfect vision for coh2" mod and have fun. The rest of us who enjoy playing a game that requires skill and is competitive and is fair will continue to provide feedback on the balance patch.
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3- Improve incendiary shot 64dmg AoE. Lethal and reliable to kill sniper squad, non lethal but damaging to other units.
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Like i said, balance all snipers identically against a 5 man squad. Then we have the mirror match thats being sought. If its fine for brits to suffer with 4 man squads and 4 man weapon teams because the soviet have 6 man squads there is no reason for ost to be immune while okw is fielding 5 man squads. 5 models is middle ground.
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Because it doesn't.
Sov sniper (live) has more hp than ost (110 vs 82). Sov sniper is too durable. Hp is nerfed.
Why does it shoot slower? it faces smaller sqauds (name 1 non-doc 5 man axis sqaud that isn't volks).
And for the kicker, giving sov sniper same hp and same dps as ost sniper will kill ostheer (support weapon faction anyone?).
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ONCE AGAIN why does Wehrmacht sniper shoots faster when it faces 4-man Tommies and USF/UKF support weapon crews as well as some of the other 4-man squads?
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coh2 community in a nutshell...maybe time to enforce some rules on balance threads?
every argument just ends in "i am right because I have better ranks"... it´s funny how elitist some people are. In C0H2 of all games lol...
You can still bleed Sov sniper for 90 MP when it loses model. You can't bleed Wehrmacht sniper if you didn't killed him. A mortar shell can still one-shot Soviet Sniper Team.
ONCE AGAIN why does Wehrmacht sniper shoots faster when it faces 4-man Tommies and USF/UKF support weapon crews as well as some of the other 4-man squads?
EXACTLY. But they are RAISING Soviet Sniper rate of fire while nerfing its durability. KEEP it 2-man, increase rec acc a bit. Do NOT raise rate of fire in order to compensate for durabiliy nerf.
What's funny is that AS A MOSTLY SOVIET PLAYER (and sniper user) I think that this change is overall a BUFF to Soviet sniper. I still oppose this change as I hate that homogenization trend going on lately.
I mostly play 4v4 with my friends and almost never lose Sniper to small arms fire. I do lose it occasionally to mortar shells. 82 HP is a good thing to have in such case. ON TOP OF RAISED RATE OF FIRE.
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Ignoring ‘fairness’ do brits actually have a major balance issue with the OST sniper?
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They will after the 100% accuracy vs Garrisons go through.
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