Ah yes, that is correct, now that I've checked the game files.
In fact, looking through it doesn't appear that there are any HE rounds with deflection damage.
ISU and Brummbar.
Unsure of KV-2, its a meme unit no one ever gets.
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Ah yes, that is correct, now that I've checked the game files.
In fact, looking through it doesn't appear that there are any HE rounds with deflection damage.
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People saying the E8 is bad. Now I have seen it all.
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I honestly wonder if the same person writing coments is the same person with those 1v1 stats i really can hardly belive it. From several recent post ,subjects : and arguments a like it feels like your are out of touch. Hhaa when is the last time you used an ez8 and describe to me what it did for you? Missed infantry with every single main gun shot, slow, pathing errors that made it worse and
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Actually I use them regularly and if I do say so myself to rather good use.
Here's the replay review I got today with my E8s.
https://www.coh2.org/topic/69692/usf-and-okw-1v1-review-please-requesting-dave-j4j-or-devm
I don't expect my E8s to deal massive damage to infantry. That's probably why I find them good. I expect the HE sherman to do that, and I expect the E8 with its 215 armor, 720 HP, decent pen and good mobility (0.75 moving accuracy debuff) to deal with armor.
However I'm sure the unit differs drastically from 1v1 to 2v2. In 2v2 you have to worry about the StuG from ostheer coupled with pak walls and raks etc. But in 1v1 for its fuel price it can 1v1 either P4 easily due to its 5 shot kill HP pool.
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I feel like getting a Jackson is overall a better idea in most team games, also being locked into a meh doc kinda makes me avoid using ez8s that much.
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Personally I find the doctrine to be very skill dependant. Fireup, flares, and WP all require some degree of input. Since it is not P47 delete (insert axis tank here) it will be lack luster compared to skill planes.
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Personally I find the doctrine to be very skill dependant. Fireup, flares, and WP all require some degree of input. Since it is not P47 delete (insert axis tank here) it will be lack luster compared to skill planes.
Posts: 1930
Actually I use them regularly and if I do say so myself to rather good use.
Here's the replay review I got today with my E8s.
https://www.coh2.org/topic/69692/usf-and-okw-1v1-review-please-requesting-dave-j4j-or-devm
I don't expect my E8s to deal massive damage to infantry. That's probably why I find them good. I expect the HE sherman to do that, and I expect the E8 with its 215 armor, 720 HP, decent pen and good mobility (0.75 moving accuracy debuff) to deal with armor.
However I'm sure the unit differs drastically from 1v1 to 2v2. In 2v2 you have to worry about the StuG from ostheer coupled with pak walls and raks etc. But in 1v1 for its fuel price it can 1v1 either P4 easily due to its 5 shot kill HP pool.
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Posts: 17914 | Subs: 8
sov penals guard combo is out of hand....penals guards snare any german tank...penals bomb the hell out of it..
to easy.
and combined this with the nearly ober AI performanche from guards...
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Damn, this makes me wish for the actual M18 Hellcat to be added, small as an M5 Stuart, fastest Allied vehicle in the Western Theater of Operations with a 76mm gun and a .50 cal mounted on top.
It would basically be Sonic the Hedgehog compared to all other tanks altho it's not really a tank itself.
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Faster than old m10?
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Perhaps, I didn't play much with it because it felt cheesy to me, same goes for the British mortar pit (which is now mostly useless) and many others.
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Armour is 180/180 not 90/270 in game. Any shot on the side has a chance to hit front armour
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M10s were like supersonic speed crushing all the axis infantry. Plus 2-3 use to be able to beat any rank in the game.
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Hey I'm not arguing, and the words which I said about the M18 Hellcat are not mine.
But if I was to implement it in the game it would be as described: small and extremely fast with a good gun.
Basically sonic the hedgehog with a gun mounted on him but he'd get KO-ed by even a single shot.
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Pre buff jackson on steroids?
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